Ysaqquan Toad Swarm

Ysaqquan Toad Swarm CR 3

XP 800
CE Diminutive magical beast (aquatic, mythos, swarm)
Init +5; Senses darkvision 60 ft., low-light vision, scent; Perception +12

DEFENSE

AC 15, touch 15, flat-footed 14 (+1 Dex, +4 size)
hp 30 (4d10+8)
Fort +6; Ref +5; Will +3
Defensive Abilities poisonous skin, swarm traits

OFFENSE

Speed 10 ft., climb 10 ft., swim 20 ft.
Melee swarm (1d6 plus distraction and poison)
Space 10 ft.; Reach 0 ft.
Special Attacks distraction (DC 14), poison (DC 14)

STATISTICS

Str 3, Dex 12, Con 14, Int 7, Wis 15, Cha 10
Base Atk +4; CMB —; CMD —Feats Improved Initiative, Skill Focus (Perception)
Skills Acrobatics +1, Climb +9, Perception +12, Stealth +17, Swim +9; Racial Modifiers +4 Stealth, +4 Acrobatics (+8 jump), uses Dex to modify Climb and Swim
Languages Common

SPECIAL ABILITIES

Poison (Ex)

Bite or skin—contact or injury; save Fort DC 11; frequency 1/round for 2 rounds; primary effect 1 Wisdom damage plus dazed for 1 round; secondary effect unconscious for 2d4 rounds plus special (see ysaqquan toad); cure 1 save. The save DC is Constitution-based.

Poisonous Skin (Ex)

Any creature that touches an ysaqquan toad swarm, such as with an unarmed strike, natural weapon, or through being within the swarm’s space, is exposed to its poison unless it succeeds on a DC 14 Reflex save. The save DC is Constitution-based.

ABOUT

Environment any urban
Organization solitary or infestation (2–4 swarms)
Treasure none

A squirming, roiling, hopping morass of flat-faced toads with tiny human-like hands and sharp fangs in oversized maws creates a cacophony of croaking and almost-human verbalizations.

A ysaqquan toad swarm consists of hundreds of ysaqquan toads. They swarm to defend their territory or when ordered to do so by their progenitor.

Section 15: Copyright Notice

Mythos Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Jim Groves, Jonathan Keith, Tom Phillips, Alistair J. Rigg, and Greg A. Vaughan

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