Vulchling

This creature looks like a man-sized vulture with inky black feathers, a gray beak, and dark brownish-black talons.

Vulchling CR 1/2

XP 200
CE Medium magical beast
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +0 (+8 in daylight)

DEFENSE

AC 14, touch 13, flat-footed 11 (+2 Dex, +1 dodge, +1 natural)
hp 5 (1d10)
Fort +2, Ref +4, Will +0

OFFENSE

Speed 20 ft., fly 10 ft. (average)
Melee bite +3 (1d6), 2 claws +3 (1d4)

TACTICS

Vulchlings prefer to attack from secret or ambush by lying in wait for their prey and then swooping in to attack with their razor-sharp talons and beak. Slain opponents are carried back to the vulchlings’ lair and fed to the young vulchlings.

STATISTICS

Str 10, Dex 14, Con 11, Int 7, Wis 11, Cha 10
Base Atk +1; CMB +1; CMD 14
Feats DodgeB, Weapon Finesse
Skills Perception +0 (+8 in daylight), Stealth +6; Racial Modifiers +8 Perception in daylight
Languages Auran

ECOLOGY

Environment any underground
Organization solitary or flock (2-16)
Treasure standard

Vulchlings are a malevolent race of avian creatures akin to the vulture. Their faces, though bird-like, seem to have an almost human quality to them. Vulchlings are not only scavengers but also predators, feeding on living prey as well as carrion. Vulchlings can occasionally be found in the company of harpies or vrocks, but most of their time is spent in their lairs – usually large nests found deep within the earth.

Section 15: Copyright Notice

Vulchling from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.

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