This fox-headed humanoid stands 5 feet tall and is covered in reddish fur. A sleek, white stripe runs the length of its back.
Foxwere CR 2
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size) as fox; 16, touch 13, flat-footed 13 (+3 Dex, +3 natural) as hybrid; 15, touch 13, flat-footed 12 (+3 Dex, +1 natural) in human
hp 13 (3d8)
Fort +3; Ref +6; Will +2
DR 5/cold iron
Str 10, Dex 17, Con 10, Int 12, Wis 12, Cha 14
Base Atk +2; CMB +1 as fox, +2 as hybrid or human; CMD 14 (18 vs. trip) as fox, 15 as hybrid or human
Feats Skill Focus (Perception), Weapon Finesse
Skills Perception +14, Stealth +17 (+13 as hybrid or human), Survival +7 (+11 tracking by scent); Racial Modifiers +4 Perception, +4 Stealth, +4 Survival when tracking by scent
SQ alternate form
Gear short sword
A therianthrope’s natural form is that of the base animal. It can shift into two other forms as though using the polymorph spell on itself, though only a specific human form or hybrid form can be assumed. Equipment carried by the therianthrope in human or hybrid form shifts with it and is absorbed into its animal form. Magic items do not function while in this form. When a therianthrope shifts back into human or hybrid form, equipment (including magic items) returns to normal and function normally.
A therianthrope’s first form is that of a human. A therianthrope always assumes the same appearance and traits in human form. In this form, it cannot use its natural weapons or any extraordinary special attacks. It can wield weapons and wear armor however.
Its second form is a bipedal hybrid form with prehensile hands and animalistic features. The therianthrope retains its natural attacks and extraordinary special attacks in this form, and can also wield weapons or wear armor. Changing forms is a standard action. A slain therianthrope reverts to its animal form, although it remains dead. Separated body parts retain their human or hybrid form, however.
Base Template: Therianthrope (CR varies)
Environment temperate and cold forests and underground
Organization solitary, gang (2–5), pack (1, plus 5–8 foxes)
Foxwere from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.