Slurk

This disgusting beast looks like a slime-covered toad, but with two walrus-like tusks jutting from its upper jaw.

Slurk CR 2

XP 600
N Medium magical beast
Init +6; Senses darkvision 60 ft.; Perception +0

DEFENSE

AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
hp 17 (2d10+6)
Fort +6, Ref +5, Will +0

OFFENSE

Speed 30 ft., climb 30 ft.
Melee bite +4 (2d6+3)
Ranged slime squirt +4 ranged touch
Special Attacks belly grease, slime

STATISTICS

Str 15, Dex 14, Con 17, Int 3, Wis 10, Cha 10
Base Atk +2; CMB +4; CMD 16 (20 vs. bull rush, grapple, overrun, and trip)
Feats Improved Bull RushB, Improved Initiative, Improved OverrunB
Skills Acrobatics +16, Climb +14, Escape Artist +6; Racial Modifiers +10 Acrobatics, +8 Climb, +4 Escape Artist
Languages Boggard (can’t speak)
SQ hunker

SPECIAL ABILITIES

Belly Grease (Ex)

The slurk exudes a slippery grease from its belly that grants it a +4 bonus on Escape Artist skill checks and to its CMD versus grapples. Once per minute, a slurk may wallow on a solid surface as a full-round action to coat the floor in a 5-foot radius with this grease. The smear created turns that area of floor into difficult terrain for 10 minutes, after which the grease dries to a nasty crust.

Hunker (Ex)

The slurk gains a +4 bonus to its CMD to avoid bull rush or overrun attempts.

Slime (Ex)

A slurk’s back is crusted with thick, dry slime and dozens of nodules. As a standard action at will, a slurk can squirt a jet of this slime from one of these nodules as a ranged touch attack against any target within 30 feet. The slime quickly hardens to the texture of cold tar, entangling the foe. Anyone the slurk successfully bull rushes or overruns is automatically squirted with back slime. The hardened slime can be removed as a full-round action with a DC 15 Strength check. The slurk’s back slime grants a creature riding it a +8 bonus on Ride checks made to stay in the saddle, but a –8 penalty on Ride checks to dismount.

Image used by permission of Purple Duck Games.

ECOLOGY

Environment temperate swamps or underground
Organization solitary, pair, or pack (3–8)
Treasure none

Slurks are frog-like creatures, the descendants of the failed result of a dwarven attempt to domesticate and breed subterranean frogs as food and labor animals. Though the dwarves failed to create suitable livestock, the sticky frog-beasts are often befriended by other underground races.

Slurks are carnivores and have a formidable bite, thanks to their massive tusks. Their true strength, however, lies in their foul-smelling and unnatural secretions. The mucus exuded from the slurk’s back is incredibly sticky and quickly hardens into a powerful resin, a quality the creature turns to its advantage by squirting it at intruders and then waiting for it to harden before closing for the kill. At the same time, the liquid excreted by glands on a slurk’s stomach is incredible slippery, allowing the slurk to keep from being immobilized by its own back slime and also making it extremely hard to grapple or maneuver without its consent. Combined with slurks’ natural ability to climb walls and hang from ceilings with ease, these abilities make the foul-smelling creatures extremely desirable to kobolds, who domesticate and train the frog-beasts as powerful mounts and guardians.

Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim
Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob
McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider,
Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material
by Jonathan Tweet, Monte Cook, and Skip Williams.
scroll to top