A massive, grayish-white shark-like creature swims forth. Its head is horrifically human-like in appearance, but completely hairless, having neither hair, nor eyebrows, nor lashes. Its teeth are long and pointed and its tongue is forked and brown in color. Its shark-like pectoral fins end in three-fingered claws and it has two dorsal fins, side-by-side. Its tail fins curve sharply and are a bit lighter in color than the rest of its body.

Renzer CR 6

XP 2,400
CE Large magical beast (aquatic)
Init +6; Senses darkvision 60 ft., keen scent, low-light vision; Perception +10


AC 19, touch 11, flat-footed 17 (+2 Dex, +8 natural, -1 size)
hp 68 (8d10+16 plus 8)
Fort +8, Ref +8, Will +6
SR 17


Speed swim 60 ft.
Melee bite +9 (1d8+2 plus grab) and two claws +9 (1d6+2)
Space 10 ft.; Reach 5 ft.
Special Attacks command fish
Spell-like Abilities (CL 8th):

At willcontrol water, water breathing (others only)
2/daycone of cold (DC 17 half) (can be used underwater)


A renzer usually initiates combat with its spell-like abilities, using a cone of cold to blast its foes. In melee combat, a renzer focuses on bite attacks and once it locks its teeth on an opponent, it rarely lets go until either it or its opponent is dead. If fighting a surface-dwelling race or air-breathing creature, a renzer often grabs the opponent and dives straight down, swimming as fast as it can in hopes of drowning the foe. If outnumbered or overwhelmed, the renzer moves a safe distance away and uses its command fish ability.


Str 17, Dex 15, Con 14, Int 10, Wis 15, Cha 14
Base Atk +8 CMB +11; CMD 23 (cannot be tripped)
Feats Improved Initiative, Iron Will, Power Attack, Toughness
Skills Intimidate +10, Perception +10, Swim +19; Racial Modifiers +8 Swim
Languages Aquan, Common


Command Fish (Su)

Twice per day, a renzer can command fish and aquatic creatures as the mass charm monster spell (caster level 8th). The renzer can communicate with any creature it currently commands as if by speak with animals.


Environment temperate and warm aquatic
Organization solitary
Treasure none

The deadly renzer roams the seas and oceans preying on fish, aquatic plants, and very often – travelers that enter its domain. Thought to be the result of a wizard’s deadly experiment gone awry, the renzer hates most other forms of life and attacks them on sight.

Renzer are a malevolent and vile race and care little for anyone one, including others of their kind. They are solitary, selfish creatures that derive great pleasure from killing other creatures, and so they spend a large amount of time hunting prey; sometimes for food, other times for the thrill of the hunt. Most intelligent races avoid the renzer, but some have actually in recent times opened trade with these creatures. Certain colonies of sahuagin trade goods and services with them, though the deals prove shaky at best. Even the sahuagin don’t really like or trust the renzer.

Section 15: Copyright Notice

Renzer from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

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