Mythic Pipefox

Mythic Pipefox CR 3/MR 1

XP 800
N Diminutive magical beast (mythic)
Init +7; Senses darkvision 60 ft., low-light vision; Perception +5


AC 18, touch 17, flat-footed 14 (+3 Dex, +1 natural, +4 size)
hp 23 (3d10+7)
Fort +2, Ref +6, Will +1


Speed 30 ft., climb 20 ft.
Melee bite +10 (1d2+3)
Space 1 ft.; Reach 0 ft.
Special Attacks mythic power (1/day, surge +1d6), startling fact
Spell-Like Abilities (CL 3rd; concentration +5)


Str 1, Dex 16, Con 9, Int 14, Wis 11, Cha 14
Base Atk +3; CMB +2; CMD 8
Feats Improved Initiative, Weapon FinesseMF
Skills Climb +7, Knowledge (arcana) +5, Knowledge (religion) +5, Perception +5, Sense Motive +2, Stealth +19
Languages Common, Draconic; comprehend languages
SQ compression, esoteric knowledge


Esoteric Knowledge (Ex)

A mythic pipefox can make Knowledge skill checks untrained. Once per day, it can take 20 on any Knowledge skill check as a standard action. The mythic pipefox can expend one use of mythic power to take 20 on an additional Knowledge skill check as a standard action.

Startling Fact (Ex)

Once per day, a mythic pipefox can use a standard action to relay a bit of unknown information about an individual creature. If the creature can understand the pipefox, it must succeed at a DC 14 Will save or become stunned 1 round and then shaken for 1d4 rounds thereafter.

This is a mind-affecting effect. The save DC is Charisma-based and includes the mythic pipefox’s mythic rank.

A mythic pipefox can expend one use of mythic power as a swift action to benefit from the effects of the tongues spell when it shares the fact.


Environment any
Organization solitary
Treasure standard

This furry, minute serpent has a foxlike head and tiny eyes that glitter with intelligence.

A pipefox is a foot-long, furry, magical snake with the head of a fox. Often found either climbing in trees or snaking around pipes, these curious and stealthy creatures prefer to skulk about to observe and learn. Neither malicious nor particularly beneficial, pipefoxes love to gather knowledge and sometimes disseminate what they’ve acquired to those they find worthy. Desirous of knowledge, no matter how obscure, these creatures only see other like-minded creatures worthy of their interaction. Though they might become curious about a tribe of barbarians, take sudden interest in learning the cant of a local group of thieves, or even study the method of distribution for the local brewery, they watch such things from a distance, never interacting with such “lesser minds.” But if a pipefox finds a creature that loves knowledge as much as it does, it becomes intrigued, and after spending a period of time observing such a creature, will eventually muster up the courage to make the relationship more personal.

Many pipefoxes are especially intrigued by spellcasters, and sometimes they offer to serve them as either familiars or confidants.

Pipefoxes are secretive by nature, and even when they make themselves known, they can be shy and evasive, both physically and intellectually. They often see knowledge as a type of spiritual currency and are hesitant to give their knowledge away unless they gain something in return.

Some believe pipefoxes are the spirits of legendary scribes and lore masters given new form. Others believe the creatures are related to kami and serve to preserve the world’s knowledge.

Section 15: Copyright Notice

Asian Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Robert J. Grady, Andrew Ha, Gord Henderson, Thurston Hillman, Aurélien Lainé, Jeff Lee, Alex Riggs, Loren Sieg, Mike Welham.

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