A sharp-fanged cat stands before you, its eyes bright with energy and its zigzag mix of gray, white, and yellow fur standing on end.
Lightning Cat Champion
Speed 30 ft., stormwalk
Melee bite +10 (1d6+4 plus 1d6 electricity), 2 claws +10 (1d4+4 plus 1d6 electricity and rend)
Special Attacks pounce, rend (2 claws, 1d4+6 plus 1d6 electricity)
Spell-Like Abilities (CL 4th; concentration +8)
Str 18, Dex 22, Con 16, Int 14, Wis 15, Cha 19
Base Atk +4; CMB +8; CMD 24 (28 vs. trip)
Feats Improved Initiative, Weapon Finesse
Skills Escape Artist +13, Fly +6 (+13 with stormwalk), Intimidate +11, Perception +9, Stealth +13
Languages understands Common
Each time a lightning cat is exposed to a poison, paralysis, sleep, or stunning effect, it has a 25% chance to avoid it. In addition, there is a 25% chance that a sneak attack or critical hit deals no extra damage.
Lightning cats can fly with perfect maneuverability when flying through rain or lightning. They can also walk on air as though via the air walk spell during a rainstorm.
Mystical: Kingdom of Monsters, © 2015, Northwinter Press; author Kevin Glusing.