Home >Bestiary >(Bestiary) By Type >Magical Beasts >Leng Spider >

Leng Spider, Advanced

This immense purple spider has a leg span of nearly forty feet and a hideously bloated body, yet still moves with fluid grace.

Advanced Leng Spider CR 15

XP 52,200
CE Huge magical beast (extraplanar)
Init +15; Senses arcane sight, darkvision 60 ft., low-light vision, tremorsense 60 ft.; Perception +23

DEFENSE

AC 33, touch 19, flat-footed 22 (+11 Dex, +14 natural, –2 size)
hp 232 (15d10+120); fast healing 10
Fort +19, Ref +20, Will +12
Immune cold, confusion and insanity effects, poison, sonic; SR 26

OFFENSE

Speed 40 ft., climb 40 ft.
Melee mwk flail +24/+19/+14 (3d6+10), bite +18 (2d6+5 plus poison)
Ranged mwk bolas +23 (1d8+10)
Space 15 ft.; Reach 15 ft.
Special Attacks web (+24 ranged, DC 27, 15 hp), web weaponry
Spell-Like Abilities (CL 15th; concentration +23)

Constantarcane sight, freedom of movement, tongues
At willdispel magic, fabricate (webs only)
3/dayair walk, invisibility, major image (DC 21)
1/daycharm monster (DC 22), insanity (DC 25), mirage arcana (DC 23), veil (DC 24)

STATISTICS

Str 30, Dex 33, Con 30, Int 25, Wis 21, Cha 26
Base Atk +15; CMB +27; CMD 48 (58 vs. trip)
Feats Combat Expertise, Combat Reflexes, Improved Initiative, Improved Trip, Iron Will, Point-Blank Shot, Precise Shot, Vital Strike
Skills Acrobatics +29 (+33 jump), Climb +36, Craft (traps) +22, Knowledge (any three) +22, Perception +23, Spellcraft +22, Use Magic Device +23
Languages Aklo; tongues

SPECIAL ABILITIES

Poison (Su)

A Leng spider’s venom causes flesh to blister and rot away and the mind to experience vivid and horrific hallucinations—these visions cause the poisoned creature to react in an unpredictable manner, as if confused. The hallucination element of this poison is mind-affecting. The save DC is Constitution-based.

Bite—injury; save Fort DC 27; frequency 1/round for 6 rounds; effect 1d4 Con plus confusion for 1 round; cure 2 consecutive saves.

Web Weaponry (Ex)

A Leng spider is talented at using its webs to construct masterwork weapons. This technique of weapon creation allows the spider to effectively create a flail or bolas by attaching a heavy object such as a rock or chunk of metal to a cord of webbing. The spider attaches one end of this webbing to a leg and can then wield the weighted cord as a masterwork flail or a masterwork bolas. It can only wield one such weapon at a time—it must use its other legs to walk. If a Leng spider drops or loses a web weapon, it can create a new one as a full-round action, provided it has access to heavy-weight objects of the correct size (such as loose rocks or skulls).

Editor’s Note

Advanced template added to Leng Spider

ECOLOGY

Environment any
Organization solitary, pair, or cult (3–6)
Treasure double

The spiders of Leng have long warred with that realm’s more humanoid denizens, yet this does not make the spiders allies of sane life. These spiders see themselves as deserving of true positions of power, and the only creatures they suffer to live apart from their kin are their magically controlled slaves. Fortunately, the spiders have no intrinsic way to travel to the Material Plane, and must use portals or other methods to visit this world. Artistic trap builders, Leng spiders construct lairs of dangerous and haunting beauty made of webs and other materials found nearby.

A Leng spider’s body is 18 feet long and weighs 6,000 pounds. Most Leng spiders possess only 7 legs, but some possess 9, 11, or only 5—they never possess an even number.

Section 15: Copyright Notice

Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition © 2012, Paizo Publishing, LLC; Authors: Wolfgang Baur, Stephen S. Greer, James Jacobs, Nicolas Logue, Richard Pett, and Greg A. Vaughan.