This majestic creature has the body of a lion, the wings of an eagle, and the face of a wise human man.

Lammasu CR 8

XP 4,800
LG Large magical beast
Init +5; Senses darkvision 60 ft., low-light vision; Perception +15; Aura magic circle against evil (20 ft.)


AC 21, touch 10, flat-footed 20 (+1 Dex, +11 natural, -1 size)
hp 94 (9d10+45)
Fort +11, Ref +9, Will +8


Speed 30 ft., fly 60 ft. (average)
Melee 2 claws +14 (1d8+6), 2 wings +9 (1d6+3)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +14; 1d8+6)
Spell-Like Abilities (CL 9th; concentration +11)

3/daygreater invisibility
1/daydimension door

Spells Known (CL 7th; concentration +9)

3rd (4/day)cure serious wounds, searing light
2nd (7/day)cure moderate wounds, lesser restoration, resist energy
1st (7/day)bless, command (DC 13), cure light wounds, detect evil, divine favor
0 (at will)detect magic, detect poison, guidance, mending, purify food and drink, resistance, stabilize


Str 23, Dex 12, Con 21, Int 16, Wis 17, Cha 14
Base Atk +9; CMB +16; CMD 27 (31 vs. trip)
Feats Blind-Fight, Eschew MaterialsB, Improved Initiative, Iron Will, Lightning Reflexes, Power Attack
Skills Diplomacy +11, Fly +11, Knowledge (arcana) +12, Perception +15, Sense Motive +12
Languages Celestial, Common



A lammasu casts spells as a 7th-level oracle, but does not gain any other class abilities possessed by an oracle. It ignores all divine focus material components for spells it casts. Lammasus are protectors of the weak and ever-vigilant champions against evil. These noble creatures dwell in crumbling desert ruins or other remote areas, where they tirelessly fight against the forces of darkness, hoping to defend those they consider lesser races from the evils that often lurk in such places.


Environment temperate deserts
Organization solitary
Treasure standard

Although most of these winged sentinels prove wise and knowledgeable about those who would seek to do evil in their lands, many races find lammasus arrogant, dismissive, and patronizing, taking umbrage at their superior attitudes and affectations. Such reactions confuse and sometimes insult these highly honorable creatures, who seek only to do good and aid those weaker than themselves. Lammasus who witness members of other races actively combating evil typically prove more sensitive and address such allies as equals. Should good-aligned creatures prove their skill and overcome any differences of attitude they might have with one of these majestic beings, they find a true and noble ally and an invaluable resource for those hoping to defeat evil.

Lammasus are quite parental toward those who join their cause, bringing a lifetime of experience to any struggle. This often makes them stern, but those who know lammasus find them to be extremely caring about those they protect. A lammasu eagerly lays down its own life to protect those in peril if such a sacrifice might win the day. Most lammasus are 8 feet in length and weigh approximately 900 pounds.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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