This giant, squid-like beast has thirty to forty tentacles, each about 30 feet long. At the end of each tentacle stares a small, round, lidless eye with a stark blue pupil. The creature’s glossy flesh is inky-black with a slightly paler underside centered upon a vicious looking, monstrouslysized, hooked beak.
Gloom Crawler CR 8
AC 18, touch 10, flat-footed 16 (+2 Dex, +8 natural, –2 size)
hp 95 (10d10+30 plus +10)
Fort +10; Ref +9; Will +6
Defensive Abilities all-around vision; Immune flanking
Weaknesses vulnerability to sunlight
Str 24, Dex 14, Con 16, Int 4, Wis 12, Cha 2
Base Atk +10; CMB +19 (+23 grapple); CMD 31(cannot be tripped)
Feats Improved Initiative, Iron Will, Toughness, Weapon Focus (bite), Weapon Focus (tentacle)
Skills Perception +18; Racial Modifiers +4 Perception
Treasure standard Gloom Crawler
The gloom crawler moves along its underground world using the suction cups on its tentacles to pull itself along. The average gloom crawler has anywhere from thirty to forty tentacles, each averaging 15 to 30 feet long. In addition, each tentacle has a small eye near the tip that allows it to see in any direction at any time if it wishes. When prey is encountered the gloom crawler brings as many tentacles to bear on a foe as it can, using its smaller tentacles to move around during combat.
Gloom crawlers are omnivorous creatures sustaining themselves on a diet of subterranean plants, mosses, rodents, and other subterranean fauna. They do not, however, turn down the chance for a larger meal, such as that offered by a foolhardy adventurer that stumbles into a gloom crawler lair.
When an opponent first approaches a gloom crawler, it lashes out with its tentacles attempting to grab a foe. If successful, it hangs on and constricts that opponent while fighting off other foes with its other tentacles. A held foe is also pulled in close so the gloom crawler can bite with its beak. A gloom crawler can bring up to five tentacles to bear on a single 5-foot space.