Glacier Toad

This improbably large toad has pale blue flesh and a body covered with jagged, icy growths.

Glacier Toad CR 6

XP 2,400
N Large magical beast (cold)
Init +1; Senses low-light vision, scent; Perception +11
Aura bitter cold (20 ft.)

DEFENSE

AC 19, touch 10, flat-footed 18 (+1 Dex, +9 natural, –1 size)
hp 73 (7d10+35)
Fort +10, Ref +8, Will +3
Immune cold
Weaknesses vulnerable to fire

OFFENSE

Speed 30 ft., swim 15 ft.
Melee bite +13 (2d6+9 plus 1d6 cold and grab)
Space 10 ft.; Reach 10 ft.
Special Attacks swallow whole (1d4 bludgeoning and 1d6 cold, AC 14, 7 hp)

STATISTICS

Str 23, Dex 13, Con 20, Int 5, Wis 12, Cha 6
Base Atk +7; CMB +14 (+18 grapple); CMD 25 (29 vs. trip)
Feats Lightning Reflexes, Power Attack, Skill Focus (Perception), Weapon Focus (bite)
Skills Acrobatics +9 (+13 jump), Perception +11, Stealth +6 (+14 in snow), Swim +14*; Racial Modifiers +4 Acrobatics, (+8 jump), +4 Stealth (+12 in snow)
Languages Aklo

SPECIAL ABILITIES

Bitter Cold (Su)

All creatures within 20 feet of a glacier toad take 1d6 points of cold damage each round on the toad’s turn.

ECOLOGY

Environment cold hills or glaciers
Organization solitary, pair, or knot (3–12)
Treasure standard

Glacier toads are strange, magical cousins of the more common giant toads. None can say for certain whether they were bred, or evolved from exposure to elemental energies. Glacier toads have no practical use for most treasure, but have a fondness for shiny objects like gems and glowing items.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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