Coven Octopus

Coven Octopus CR 4

XP 1,200
LN Medium magical beast (aquatic)
Init +2; Senses low-light vision, darkvision 60 ft.; Perception +2


AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 43 (5d10+15)
Fort +7, Ref +8, Will +3


Speed 20 ft., swim 30 ft., jet 200 ft.
Melee +6 bite (1d8+6 piercing, 19-20/x2 plus poison), plus two +8 tentacle array (2d6+10 bludgeoning, 20/x2 plus grab, 30 ft. reach)
Special Attacks constrict (1d6+3 bludgeoning)
Spell-Like Abilities (CL 5th concentration +7)

At Willdarkness
1x/dayblack tentacles


Str 15, Dex 15, Con 16, Int 5, Wis 15, Cha 9
Base Atk +5; CMB +7 (+15 grapple); CMD 19 (cannot be tripped)
Feats Combat Reflexes, Lightning Reflexes, Run
Skills Escape Artist +17, Stealth +18, Swim +13
SQ amphibious


Coven Octopus Poison (Ex)

Bite– Injury save Fort DC 15; frequency 1/round for 13 rounds; effect 1 Str; cure 1 save

Blackwater Sorcery (Sp)

The Coven octopus can only use its darkness and black tentacles spell like abilities when fully submerged, and in an area of dim light or worse.

Jet (Ex)

A Coven octopus can jet backward once per round as a full-round action, at a speed of 200 ft. It must move in a straight line while jetting, and does not provoke attacks of opportunity when it does so.

Mage Breaking Grapple (Su)

The Coven octopus imposes a -4 penalty on Concentration checks to maintain a spell if it grapples a spellcaster or damages that spellcaster with its tentacles.

Tentacle Array (Ex)

Rather than rolling out thirteen individual melee attack rolls, the Coven octopus makes a bite and up to two tentacle array attacks, at a higher than normal attack bonus and damage, which reflect multiple tentacles all working together to assault a foe. If the Coven octopus makes an attack of opportunity, it uses its tentacle array attack.


Environment temperate and cold oceans
Organization solitary
Treasure incidental

Mystically imbued with powers of tangible shadow, Coven octopus are even more intelligent than the ordinary, and extremely clever octopus. Such enchanted beasts are common guardians in the waterways of witch-kingdoms and patrolling the seas around magic academies and wizardly fortresses. Several Coven octopus are assigned to patrol a particular waterway, even establishing rough patrol ‘shifts’ among themselves that never leave the waterway undefended even when the creatures rest… or when a bored Coven octopus crawls out of the water to perform some minor mischief upon the owner of their household.

Coven octopus resemble ordinary octopus, but are far larger and more majestic. Their slick skins are a rich sable, and their eyes gleam like fiery gold. A Coven octopus always has thirteen tentacles – this witch’s number of powerful natural weapons give the creature an amazingly fierce grip.

Section 15: Copyright Notice

Nemesis Unleashed Volume II. Copyright 2019, Otherverse Games. Author: Chris A. Field

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