Chimera, Legendary

This abomination has the head and foreparts of a great lion, an additional head and hindquarters of a ram, and a red dragon’s head sprouting from its tail.

Legendary Chimera CR 13

XP 25,600
CE Huge magical beast
Init +4; Senses all-around vision, darkvision 60 ft., low-light vision, scent; Perception +20; Aura frightful presence (60 ft., DC 18)


AC 26, touch 8, flat-footed 26 (+18 natural, -2 size)
hp 178 (17d10+85)
Fort +15, Ref +12, Will +8
DR 10/cold iron and magic; Immune bleed, death effects, disease, fire, poison; SR 24


Speed 30 ft.
Melee bite +23 (2d8+8/19-20 plus grab), bite +23 (2d6+8 plus burn), 2 claws +23 (1d8+8), gore +23 (2d6+8)
Space 15 ft.; Reach 10 ft.
Special Attacks breath weapon (60-ft. cone, 13d8 fire damage, Reflex DC 23 for half, usable every 1d4 rounds), burn (2d8, DC 23), swallow whole (2d6 bludgeoning plus 8d8 fire damage, AC 19, 17 hp)


Str 27, Dex 10, Con 21, Int 5, Wis 12, Cha 10
Base Atk +17; CMB +27 (+31 grapple); CMD 37
Feats Cleave, Improved Critical (bite), Improved Initiative, Improved Vital Strike, Iron Will, Lightning Reflexes, Power Attack, Skill Focus (Perception), Vital Strike
Skills Perception +20, Stealth +2 (+6 in scrubland or brush); Racial Modifiers +4 Stealth in scrubland or brush
Languages Draconic


Environment temperate hills
Organization solitary, pair
Treasure standard

Legendary chimeras are among the eldest of their race, the long-lived descendants of the initial attempts to create what eventually became the common chimera. Relatively few legendary chimeras remain, many having been killed over the ages either by brave heroes or during their own perilous endeavors. Those legendary chimeras still left are shunned and feared by their lesser kin, the common chimeras, and so the great beings reside only in the deepest expanses of wilderness, where they nurse their grudges and unleash terrible rampages upon nearby settlements and meddlesome intruders who awaken them from their dark dreams of what could have been.

Legendary chimeras rarely breed, and when they do their offspring inevitably echo their unfinished forms-chimeras with the heads of other beasts, or lacking wings or other limbs, the mark of both their pride and their shame. Such creatures can remain in good health for well over a millennium, and thus, while they are only a little smarter than their common brethren, these illustrious beasts can live to see whole civilizations rise and fall, and possess an innate melancholy and dire wisdom few humanoids can fathom. And indeed, even if humanoids could, the legendary chimeras rarely humor beings they regard as inferior to themselves.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Mythical Monsters Revisited © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jonathan H. Keith, Michael Kenway, Jason Nelson, Anthony Pryor, and Greg A. Vaughan.

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