This aquatic creature resembles a cross between a seal and a shark. Its front half is that of a black seal while its rear section is that of a grayish-black shark.
Bunyip CR 4
Speed swim 50 ft.
Melee bite +8 (2d6+3)
Special Attacks frenzy, roar, vorpal bite
Bunyips do not attack creatures larger than themselves, except in self-defense or if they detect blood in the water. They begin combat using their powerful roar and then bite opponents who do not succumb to the fear-inducing effects of their roar.
Str 14, Dex 16, Con 17, Int 2, Wis 11, Cha 7
Base Atk +5; CMB +7; CMD 20
Feats Iron Will, Skill Focus (Perception), Weapon Focus (bite)
Skills Perception +11 Swim +11; Racial Modifiers modifies Swim with Str or Dex
A bunyip that detects blood in the water goes into a killing frenzy, as do all other bunyips within a 90-foot radius. Frenzied bunyips attack until either they or their opponents are dead.
A frenzied bunyip can make one extra attack when making a full attack action. The attack is made using the creature’s full base attack. Additionally, it gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves (none of which are included in the statistic block above). A frenzied bunyip’s swim speed increases by 10 feet (to 60 feet). This frenzy lasts for 1 minute (10 rounds) and can only be used once per encounter.
Bunyips can notice creatures by scent in a 90-foot radius and detect blood in the water at ranges of up to one-half mile.
When a bunyip roars, all creatures with 4 or less HD within a 100-foot spread must succeed on a DC 15 Will save or become panicked for 2d4 rounds. This is a sonic, mind-affecting fear effect. Whether or not the save is successful, an affected creature is immune to the roar of that bunyip for one day. The save DC is Constitution-based.
Environment temperate aquatic
The bunyip is about 6 feet long, though specimens of up to 10 feet long have been encountered.
Bunyip from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Dermot Jackson.