Blink Dog

This sleek canine has a coarse, tawny coat, pointed ears, and pale eyes. A faint blue nimbus seems to dance upon its fur.

Blink Dog
CR 2

XP 600
LG Medium magical beast
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +7

DEFENSE

AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 22 (3d10+6)
Fort +5, Ref +5, Will +4

OFFENSE

Speed 40 ft.
Melee bite +4 (1d6+1)
Spell-Like Abilities (CL 7th; concentration +7)

Constantblink
At will—quickened dimension door (self only)

STATISTICS

Str 12, Dex 15, Con 14, Int 10, Wis 13, Cha 11
Base Atk +3; CMB +4; CMD 16 (20 vs. trip)
Feats Combat Reflexes, Iron Will
Skills Perception +7, Stealth +7, Survival +2 (+6 scent tracking)
Languages Sylvan

ECOLOGY

Environment temperate plains or forests
Organization solitary, pair, or pack (3–14)
Treasure incidental

Though they resemble sleek, long-eared canines, blink dogs are as smart as humans. As social creatures, blink dogs travel in large packs, roaming forests and plains, running off evil creatures, and hunting for phase spiders—one of their natural enemies. Despite their intelligence and friendly natures, blink dogs tend to avoid humanoids, keeping their packs either hidden or frequently on the move. This shyness doesn’t keep the blink dogs from helping out when needed, however, and they have been known to come to the rescue of a prairie village in their territory. Packs are typically led by an older, experienced male or female, called an alpha.

Blink dogs are fiercely loyal, defending their own pack or creatures they befriend to the death, and maintaining oaths handed down from litter to litter. Honor is paramount to blink dogs, and different packs often have unique traditions (such as whether a pack’s alpha is male or female, or an oath to always protect and aid a particular humanoid race like elves or half lings) in addition to those shared by most blink dogs. Blink dogs have a great interest in the stars and movements of celestial bodies. Through their myths and folklore, blink dogs have names for constellations, and through this zodiac they note the seasons, births under auspicious stars, and omens from unusual stellar conjunctions. Blink dog names often contain a reference to a specific constellation under which the dog was born.

Blink dogs stand nearly 3 feet at the shoulder and weigh upward of 180 pounds. They can live up to 75 years. They use their abilities to quickly surround prey, and make use of flanking to deal with especially dangerous opponents—particularly creatures like phase spiders.

Blink Dog Sages

A pack’s alpha selects the wisest and most intelligent member of the pack to serve as its sage. This blink dog often has sorcerer levels (typically with the celestial or destined bloodline) and is charged with maintaining the long-running oral histories of the pack, which extend back for centuries and link the packs together. A blink dog sage also decides when a pup is old enough to join his first hunt, performs birth and burial rites, and counsels the alpha on the meaning of omens or upon tactical matters involving interactions with neighboring races and creatures. In some packs, the sage is the alpha’s mate, while in others the sage is always a gray-muzzled elder hound beyond breeding age.

Variant: Flicker Wolf (CR 2)

[Source]

This unusually large wolf has a coarse, tawny coat and pale eyes. A faint red nimbus seems to dance upon its fur and it has an evil, almost intelligent light shining in its deep red eyes.

Alignment LE (this replaces a blink dog’s normal LG).

Melee Bite +4 (1d6+1 plus trip); this replaces a standard blink dog’s normal melee attack.

Blink A flicker wolf has minor selective control over its constant blink effects. As a result, it can move through solid objects with no chance of failure.

Portal Bite (Su)

The flicker wolf can create small portals through the Ethereal Plane and broach nearly any protections or barriers except those that prevent planar travel. Each portal is a small, translucent circular window of flickering light 3 ft. in diameter that coalesces out of a swirl of flickering motes, and the flicker wolf can manifest one as a swift action once per round with the other end appearing at a range of 400 ft. of its body.

Although the flicker wolf cannot move completely through these portals, it can use them to see through and attack with its bite attack. This allows them to ignore all deflection, shield and armor bonuses to AC plus, if an opponent fails a Reflex save (DC 13), the target does not gain the benefit of his Dexterity bonus to AC against the first bite attack (if any) in a given round. The save DC is Dexterity-based.

This ability replaces the blink dog’s quickened dimension door spell-like ability.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

scroll to top