Home >Bestiary >(Bestiary) By Type >Magical Beasts >Behir >

Behir, Hellfire

Hel Behir CR 10

This enormous creature dashes forward in a flash of speed, the heat emanating from every pore of its body briefly flaring before a gout of explosive fire erupts from its maw!

XP 9,600
N Huge magical beast (augmented, evil)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +8

DEFENSE

AC 26, touch 11, flat-footed 23 (+3 Dex, +15 natural, –2 size)
hp 135 (10d10+80) fast healing 2
Fort +15, Ref +10, Will +7
Defensive Abilities ferocity; DR 5/evil; Immune fire, critical hits, electricity, precision damage; Resist acid 5, cold 5, sonic 5; SR 18

OFFENSE

Speed 55 ft., climb 35 ft.
Melee bite +18 (2d6+13 plus 1d6 fire and grab)
Ranged Hellfire spit +11 touch (2d6+9 bludgeoning and fire)
Space 15 ft.; Reach 20 ft.
Special Attacks breath weapon (20-ft.-line, 7d6 electricity damage, Reflex DC 23 for half, usable every 1d4 rounds), constrict (2d6+13 plus 1d6 fire), rake (6 claws +17, 1d4+9 plus 1d6 fire), hellfire breath 2/day (40-ft.-cone, 10d8 fire and force, Reflex DC 23 for half), hellfire gaze (Will DC 18 or paralysis 1 round, usable every round), hellfire spit, swallow whole (2d8+13 bludgeoning plus 1d6 fire damage, AC 17, 13 hp)

TACTICS

During Combat A Hellfire behir uses its hellfire gaze to immobilize foes outside of its reach, but otherwise uses its bite along with Great Cleave to attack all the targets it can, in between unleashing its powerful breath weapons.

STATISTICS

Str 29, Dex 16, Con 27, Int 9, Wis 18, Cha 16
Base Atk +10; CMB +21 (+25 grapple); CMD 34 (can’t be tripped)
Feats Alertness, Cleave, Great Cleave, Power Attack, Weapon Focus (bite)
Skills Climb +17, Perception +10, Stealth +7
Languages Common
SQ amorphous

SPECIAL ABILITIES

Grab (Ex)

A behir’s grab attack works against creatures of any size category. It can constrict the same round it establishes a hold. On any round thereafter that it maintains its hold, the behir can choose to rake the grappled target or swallow it whole.

ECOLOGY

Environment any (usually underground)
Organization solitary
Treasure triple

Section 15: Copyright Notice

Aventyr Bestiary © 2017 AAW GAMES LLC Authors Mike Myler, Jonathan G. Nelson Developers, Michael Allen, Curtis Baum, Wolfgang Baur, Brian Berg, Adam Daigle, Jeffrey Gomez, Joshua Gullion, Jacob Kellogg, Jared Jeanquart, Juan Lucha, Justin Andrew Mason, Jonathan McAnulty, Michael McCarthy, Raven Mimura, Brian Wiborg Monster, Will Myers, Mike Myler, Jason Nelson, Jonathan G. Nelson, Owen K.C. Stephens, Colin Stricklin, Cory Vickruck, Stephen Yeardley Jonathan G. Nelson