Al-mi’raj, Psionic

Psionic Al-Mi’raj CR 1

XP 400
N Small magical beast (psionic)
Init +3; Senses darkvision 60 ft., low-light vision, scent; Perception +9

DEFENSE

AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 13 (2d10+2)
Fort +4; Ref +6; Will +1
Defensive Abilities blink; Immune poison; SR 12

OFFENSE

Speed 40 ft.
Melee gore +6 (1d4-2)
Psi-like Abilities (ML 2nd)

At willcontrol air, control light, telekinetic force, psionic levitate

STATISTICS

Str 6, Dex 17, Con 12, Int 5, Wis 12, Cha 6
Base Atk +2; CMB -1; CMD 12 (16 vs. trip) Feats Weapon Finesse
Skills Perception +9, Stealth +11, Survival +1 (+5 when tracking by scent); Racial Modifiers +4 Perception, +4 Survival when tracking by scent
SQ dimension door

SPECIAL ABILITIES

Blink (Su)

Al-mi’raj can blink as a free action.

Dimension Door (Su)

An al-mi’raj can create an effect identical to a dimension door spell once per round as a standard action. The ability affects only the al-mi’raj, which never appears within a solid object and can act immediately after teleporting.

ECOLOGY

Environment temperate plains
Organization solitary or warren (2–20)
Treasure none

Section 15: Copyright Notice

Psionic Al-mi’raj from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Authors Scott Greene and Clark Peterson, based on original material by Roger Musson.

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