Spiraling patterns cover this shadowy humanoid’s skin, and its black hair trails away in wisps.
Wayang CR 1/2
Arcane School Spell-Like Abilities (CL 1st; concentration +4)
Illusionist Spells Prepared (CL 1st; concentration +4)
Str 8, Dex 16, Con 12, Int 17, Wis 8, Cha 13
Base Atk +0; CMB –2; CMD 11
Feats Combat Casting, Scribe Scroll
Skills Craft (alchemy) +7, Knowledge (arcana) +7, Perception +2, Spellcraft +7, Stealth +10; Racial Modifiers +2 Perception, +2 Stealth
Languages Abyssal, Common, Draconic, Goblin, Wayang
SQ arcane bond (amulet), extended illusions +1 round, light and dark, shadow magic
Light and Dark (Su)
Once per day as an immediate action, a wayang can choose to be affected by positive and negative energy effects as if it were an undead creature, taking damage from positive energy and healing damage from negative energy. This ability lasts for 1 minute.
Originating from the Shadow Plane, wayangs are pixie-like in stature with extremely gangly limbs and skin the color of deep shadow. They follow a philosophy known as “The Dissolution,” which teaches that in passing they again merge into shadow.
Wayangs are defined by class levels—they don’t have racial Hit Dice.
Speed: Wayangs have a base speed of 20 feet.
Senses: Wayangs have darkvision 60 feet.
Light and Dark (Su): See stat block above.
Shadow Resistance: Wayangs get a +2 racial bonus on saves against spells of the shadow subschool.
Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.