Troop, Imperial Phalanx

Marching forward with expressionless faces, some of these soldiers carry wicked polearms and others bear metal shields with the symbol of their nation stamped on them.

Imperial Phalanx Troop (CR 11)

XP 12,800
LN Medium humanoid (troop, human)
Init +0; Senses Perception +19


AC 28, touch 10, flat-footed 28 (+9 armor, +5 shield, +4 natural)
hp 150 (12d8+96)
Fort +14, Ref +4, Will +6; +4 vs. trample
Defensive Abilities troop traits


Speed 30 ft.
Melee troop (3d8+8; 3d8+ 2d6 +8 vs. mounted opponents)
Space 20 ft.; Reach 10 ft.


Str 26, Dex 11, Con 19, Int 10, Wis 14, Cha 13
Base Atk +9; CMB +17 (+19 bull rush and overrun); CMD 27
Feats Great Fortitude, Greater Bull Rush, Greater Overrun, Shield Focus, Skill Focus (Intimidate, Perception)
Skills Intimidate +11, Perception +19, Profession (soldier) +11
Languages Common
SQ elite troop, phalanx troop, united spirit
Other Gear tower shield


Elite Troop (Ex)

As a highly trained and well-equipped unit, an imperial infantry troop gains an additional +4 natural armor bonus to its AC, increases the damage dice of its troop melee attack by one step, and gains 2 additional hit points per Hit Die. These effects are included in the troop’s stat block.

Phalanx Troop (Ex)

An imperial phalanx troop is made up of a mixture of soldiers with polearms and those with blades and spears. This grants it an additional 5 feet of reach with its troop melee attack. The troop also gains a +5 shield bonus to AC and a +4 bonus on saving throws against trample attacks, and its troop melee attack deals an additional 2d6 points of damage against mounted opponents. The troop gains 2 additional hit points per Hit Die. These effects are included in the troop’s stat block.

United Spirit (Ex)

An imperial infantry troop is united by its dedication to its nation. When the troop takes damage that would reduce it to 0 or fewer hit points, it can attempt a Will saving throw (DC = 10 + the troop’s number of negative hit points). On a success, the troop is instead reduced to 1 hp. The troop can benefit from this effect once every 24 hours.


A stalwart ground troop unit, an imperial phalanx is full of sturdy soldiers trained to exert brute force against their enemies. The army often employs imperial phalanxes on the front lines, especially if commanders know they’ll face mounted units, as phalanx soldiers are adept at smashing enemies off of horses and can easily fend off trample attacks. Imperial phalanxes also sometimes serve as shock troops, especially in areas where it seems the are trying to establish a foothold. The general lords know that if they can quickly stamp out a small band of resistance in an area otherwise secured, fighters often move on to easier or more obvious targets.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Lands of Conflict © 2017, Paizo Inc.; Authors: Lissa Guillet and Amber E. Scott.

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