Hobgoblin Phalanx Troop CR 10
Speed 20 ft.
Melee troop (3d6+5 plus trip)
Space 20 ft.; Reach 10 ft.
Special Attacks tripping spears, volley
Str 20, Dex 19, Con 20, Int 13, Wis 22, Cha 9
Base Atk +9; CMB +14 (+16 trip); CMD 28 (30 vs. trip)
Feats Combat Expertise, Deflect Arrows, Improved Initiative, Improved Trip, Improved Unarmed Strike, Toughness
Skills Intimidate +11, Perception +18, Stealth +20; Racial Modifiers +4 Stealth
Close Ranks (Ex)
A hobgoblin phalanx troop can adopt a defensive position as a move action. This doubles the troop’s shield bonus to AC and grants it DR 5/— until the beginning of its next turn. While adopting this defensive posture, the hobgoblin phalanx troop’s speed is reduced to 5 feet.
Tripping Spears (Ex)
Hobgoblin phalanx troops are adept at using their spears to knock creatures off their feet. The troop’s troop attack gains the trip weapon quality.
A hobgoblin phalanx troop can fire a volley of arrows as a standard action. This attack takes the form of up to four lines with a range of 100 feet. These lines can start from the corner of any square in the troop’s space.
Environment any land
Organization solitary, pair, or legion (3–8)
These organized troops serve the Legion to greater effect than their individual members could on their own.
Pathfinder Adventure Path #117: Assault on Longshadow © 2017, Paizo Inc.; Authors: Benjamin Bruck and Thurston Hillman, with Liz Courts, Paris Crenshaw, and Jason Keeley.