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Papinijuwari



This imposing one-eyed giant wears fragments of crude armor and a breechcloth adorned with skulls. Its breath reeks of pestilence.

Papinijuwari CR 13

XP 25,600
NE Huge humanoid (giant)
Init +8; Senses darkvision 120 ft., low-light vision, sense decay; Perception +4

DEFENSE

AC 28, touch 11, flat-footed 25 (+8 armor, +3 Dex, +9 natural, –2 size)
hp 187 (15d8+120)
Fort +17, Ref +11, Will +11
Immune disease, poison

OFFENSE

Speed 20 ft., fly 60 ft. (average), shooting star
Melee club +25/+20/+15 (2d6+24) or 2 slams +25 (2d6+16)
Space 15 ft.; Reach 15 ft.
Special Attacks devour disease
Spell-Like Abilities (CL 10th; concentration +12)

3/dayinvisibility

STATISTICS

Str 42, Dex 18, Con 27, Int 17, Wis 18, Cha 15
Base Atk +11; CMB +29 (+31 bull rush); CMD 43 (45 vs. bull rush)
Feats Awesome Blow, Flyby Attack, Improved Bull Rush, Improved Initiative, Improved Iron Will, Iron Will, Lightning Reflexes, Power Attack
Skills Climb +31, Fly +15, Intimidate +20, Knowledge (planes) +18, Knowledge (religion) +18
Languages Auran, Common, Giant

SPECIAL ABILITIES

Devour Disease (Su)

As a standard action, a papinijuwari can suck the life force out of a diseased creature within 30 feet as a ranged touch attack. An affected creature must immediately succeed at a saving throw against one disease affecting it or suffer that disease’s effect. This saving throw does not count against the number of saves required to cure the disease. If it fails the saving throw, the papinijuwari gains 30 temporary hit points.

Sense Decay (Su)

A papinijuwari is under the constant effects of deathwatch, and can detect creatures currently infected by disease as if by the scent ability.

Shooting Star (Su)

As a full-round action that provokes attacks of opportunity, a papinijuwari can fly at a speed of 300 feet. The papinijuwari can use this ability only outside at night, and must be at least 500 feet above the ground to do so. It must also hold a lit torch while doing so; the torch need not be magical, and while held by the papinijuwari, the torch’s flame is not subject to mundane effects that would extinguish it, such as the wind.

ECOLOGY

Environment warm plains
Organization single, pair, or tribe (6–20 warriors, plus 30 noncombatants, 2 druids, 6 elders, and 1 chieftain)
Treasure double (+2 breastplate, other treasure)

Racing across the skies and preying on diseased humanoids of all kinds, the merciless, cyclopean papinijuwaris are the hated cousins of cloud giants. Even evil cloud giants regard papinijuwaris with disdain, as their hunting practices offend the more “refined” giants‘ delicate sensibilities.

Papinijuwaris are agents of death and pestilence, feeding off of the suffering they help to spread. In some humanoid cultures, the sight of a shooting star heralds the arrival of the dreaded papinijuwaris, who invisibly stalk through settlements at night, hastening the progression of diseases.

A full-grown papinijuwari stands about 20 feet tall and weighs nearly 6,000 pounds.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 5 © 2015, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, John Bennett, Logan Bonner, Creighton Broadhurst, Robert Brookes, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Thurston Hillman, Eric Hindley, Joe Homes, James Jacobs, Amanda Hamon Kunz, Ben McFarland, Jason Nelson, Thom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, Wes Schneider, David Schwartz, Mark Seifter, Mike Shel, James L. Sutter, and Linda Zayas-Palmer.