Mythic Cyclops, Kabandha

Mythic Kabandha CR 11/ MR 4

XP 12,800
LN Large humanoid (giant, mythic)
Init +7; Senses darkvision 60 ft., low-light vision, see invisibility; Perception +22

DEFENSE

AC 29, touch 12, flat-footed 26 (+6 armor, +3 Dex, +11 natural, –1 size)
hp 151 (14d8+88); fast healing 10
Fort +13, Ref +9, Will +8
Defensive Abilities ferocity; DR 10/epic

OFFENSE

Speed 30 ft.
Melee 2 slams +21 (1d6+12 plus grab), bite +21 (1d8+12)
Ranged rock +13 (1d8+18)
Space 10 ft.; Reach 10 ft.
Special Attacks bounding stone, mythic power (4/day, surge +1d8), rock throwing (60 ft.), strangle
Spell-Like Abilities (CL 14th; concentration +15)

STATISTICS

Str 35, Dex 17, Con 18, Int 10, Wis 14, Cha 13
Base Atk +10; CMB +23; CMD 36
Feats Alertness, Improved Initiative, Improved Iron Will, Iron Will, Lightning Reflexes, Power Attack, Vital Strike
Skills Intimidate +9, Perception +22, Profession (soldier) +8, Sense Motive +11, Stealth +1, Survival +10; Racial Modifiers +8 Perception
Languages Common, Cyclops, Giant
SQ burden of arrogance, celestial musician, divine clarity

SPECIAL ABILITIES

Burden of Arrogance (Su)

A mythic kabandha can be killed by severing both of its arms or slaying its body. To sever an arm, an opponent must be wielding a slashing weapon and must succeed on a sunder combat maneuver, treating an arm as a separate weapon with hardness 5 and hit points equal to quadruple the mythic kabandha’s Hit Dice. If the arm is reduced to 0 hit points, it is severed; the kabandha’s body takes hit point damage equal to its Hit Dice and it can no longer use the arm but is not otherwise hampered by the loss of an arm. A mythic kabandha can expend two uses of mythic power per day for three consecutive days to regrow a lost arm. Any attack that is not an attempt to sever an arm affects the kabandha’s body, including area attacks or attacks that cause piercing or bludgeoning damage.

Celestial Musician (Su)

A mythic kabandha is a master of boisterous hymns and otherworldly chants, gaining the bardic performance ability of a 14th-level bard, though it is limited to the following types of performance: inspire competence, inspire courage, inspire greatness, dirge of doom, and frightening tune. It can use these performances for up to 14 rounds per day but can expend one use of its mythic power as a free action to gain an additional 14 rounds of performance.

Divine Clarity (Su)

A mythic kabandha gains constant true seeing. This ability replaces a non-mythic kabandha’s constant see invisibility.

ECOLOGY

Environment any land or underground
Organization solitary, patrol (2–5), company (6–20)
Treasure standard (greatclub, mwk breastplate, other treasure)

This tall giant has no head; instead, its one-eyed face rests in the center of its broad chest.

These tall giants are distinct lack a head atop their broad shoulders.

However, they are far from faceless, as they sport exaggerated facial features and a single huge, expressive eye residing in their barrel-like chest. Kabandhas have a variety of complexions, and sometimes grow magnificent mustaches. They tend to dress in open shirts, robes, or armored coats worn with loincloths, trousers, or skirts, and they love to wear numerous bracelets, bracers, and other ornaments on their arms.

In the distant past, the ancestors of the reclusive kabandha made a bargain with some unknown entity or power to grant their people long lives in exchange for agreeing to serve as wardens of the hidden places of the world, such as the confluences of ley lines and other sites of mysterious power. Kabandhas have kept this pact through the millennia, and today they serve as tactically minded guardians with great longevity.

Kabandhas are known for their insatiable appetites, preferring to eat rare but heavily seasoned roasted cuts of meat throughout long, music-filled feasts. They approach singing as a sort of competition, and prize volume over pitch or melody. Many adventurers who have witnessed a kabandha’s lair report that it smells strongly of cinnamon—a spice that the giants prize above all others.

Section 15: Copyright Notice

Asian Monsters (PF1) © 2022, Legendary Games; Authors Jason Nelson, Robert J. Grady, Andrew Ha, Gord Henderson, Thurston Hillman, Aurélien Lainé, Jeff Lee, Alex Riggs, Loren Sieg, Mike Welham.

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