Lizard King

This colorfully garbed, large reptilian humanoid has green scales, a short and toothy snout, and a thick alligator-like tail. It wields a massive, two-handed trident decorated with feathers and bright stones.

Lizard King CR 3

XP 800
N Large humanoid (reptilian)
Init -1; Senses Perception +4


AC 16, touch 9, flat-footed 16 (+7 natural, -1 size)
hp 42 (5d8+20)
Fort +7, Ref +0, Will +1


Speed 30 ft., swim 15 ft.
Melee war trident +8 (1d10+7/19-20,x3), bite +6 (1d6+2), or claw +8 (1d6+4), bite +8 (1d6+4)


Str 21, Dex 8, Con 17, Int 9, Wis 10, Cha 10
Base Atk +3; CMB +9; CMD 18
Feats Improved Critical (war trident)B, Multiattack, Power Attack, Toughness
Skills Acrobatics +3, Perception +4, Swim +14; Racial Modifiers +4 Acrobatics
Languages Draconic
SQ hold breath
Gear war trident (20 gp)


Hold Breath (Ex)

A lizard king can hold its breath for a number of rounds equal to 4 times its Constitution score before it risks drowning.

Image used by permission of Purple Duck Games.


Environment temperate swamps
Organization solitary, pair, band (3–12), or tribe (13–60)
Treasure NPC gear (heavy wooden shield, morningstar, 3 javelins)

Lizardfolk continue to grow throughout their lives, and once every few generations, a tribe is blessed with a lizard king—an individual who for unknown reasons has a lifespan twice the length of his fellows, as well as the strength of arms to keep it. Due to their vastly superior size and experience, these individuals inevitably become chieftains and warriors of the highest caliber. Upon his 100th birthday, a lizard king’s status is officially acknowledged, and he is honored with the presentation of a special weapon, the war trident, reserved exclusively for the use of his kind. These large, two-handed tridents are much heavier than normal (12 pounds) in order to take advantage of their wielders’ great strength, and as a result they lose their range increment but deal 1d10 points of damage and have a ×3 critical hit multiplier. In addition, extensive ritualistic practice with this weapon gives the lizard king the Improved Critical (war trident) feat as a bonus feat. A war trident is worth 20 gp, although most are masterwork and many are inlaid with precious metals and fetch higher prices.

Section 15: Copyright Notice

Classic Monsters Revisited

Classic Monsters Revisited. Copyright 2008, Paizo Publishing, LLC; Authors: Wolfgang Baur, Jason Bulmahn, Joshua J. Frost, James Jacobs, Nicolas Logue, Mike McArtor, James L. Sutter, Greg A. Vaughan, Jeremy Walker.

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