This creature has the wide head and toothy mouth of a goblin, dappled green skin, simian hands and feet, and a ratlike tail.
Monkey Goblin CR 1/2
Str 15, Dex 18, Con 13, Int 10, Wis 10, Cha 6
Base Atk +1; CMB +2; CMD 16
Feats Exotic Weapon Proficiency (net)
Skills Acrobatics +10, Climb +14, Perception +4, Stealth +11, Survival +4; Racial Modifiers +2 Acrobatics, +2 Stealth
SQ fast movement, prehensile tail
Prehensile Tail (Ex)
All monkey goblins have long, flexible tails that they can use to carry objects. They cannot wield weapons with their tails, but the tails do allow them to retrieve small objects stowed on their persons as a swift action.
Environment warm forests
Organization solitary, raiding party (4–9), warband (10–16), or tribe (17+ plus 100% noncombatants; 1 tribal scout of 3rd level per 20 adults, 1 or 2 war chiefs of 4th or 5th level, and 1 chieftain of 6th–8th level)
Treasure NPC gear (leather armor, kukri, net, shortbow with 10 arrows, other treasure)
Monkey goblins are an offshoot of the goblin race that has eagerly adapted to life in the high, leafy canopies of tropical forests. Equipped with ratlike prehensile tails, monkey goblins are as at home in the trees as they are on the ground.
Monkey goblins lead savage lives, and many take levels in the barbarian class, though fighters and rogues are also common among the race. While spellcasting classes are almost unheard of among them, monkey goblin clerics in the service of dark gods are given a level of respect by other monkey goblins that borders on fear.
Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.