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Gnoll, Giant Demon

Hunched and feral, this furred, hyena-headed humanoid stands much taller than the average human. Its eyes flash evilly in the reflected light of your lantern.

Giant Demon Gnoll CR 3

XP 800
CE Large humanoid ( augmented, gnoll)
Init -1; Senses darkvision 60 ft.; Perception +4

DEFENSE

AC 19, touch 8, flat-footed 19 (-1 Dex, +7 armor, +4 natural, -1 size)
hp 22 (3d8+9)
Fort +6, Ref +0, Will +1
Resist cold 5, fire 5; SR 8

OFFENSE

Speed 20 ft. (30 ft. unarmored)
Melee 2 claws +4 (1d4+4) and bite +4 (1d6+4), or
Melee masterwork battle axe +5 (2d6+6/x3), or
Ranged javelin -1 (1d8+4, range increment 30 ft.)
Space 10 ft.; Reach 10 ft.
Special Attacks smite good (+1 attack rolls, +3 damage)

STATISTICS

Str 19, Dex 8, Con 17, Int 8, Wis 11, Cha 12
Base Atk +1; CMB +6; CMD 15
Feats Intimidating Prowess, Power Attack
Skills Intimidate +10, Perception +4; Armor Check Penalty -7
Language Abyssal, Gnoll

SPECIAL ABILITIES

Smite Good (Su)

1/day as a swift action; adds Cha bonus to attack rolls and damage bonus equal to HD against good foes; smite persists until target is dead or the giant demon gnoll rests.

Ecology

Environment warm plains or desert
Organization solitary, pair, or war party (2-4 giant demon gnolls, 3-9 gnolls, and 2-4 hyenas)
Treasure NPC gear (potion of entropic shield, masterwork battle axe, two javelins, splint mail, plus approximately 150 gp of other gear)

Giant demon gnolls are not a separate species of gnoll, but instead are rare gnolls born with demonic taint. Due to this taint, they are larger, stronger, and more forceful than their mundane fellow gnolls.

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