Ogre destroyers are chosen by the powers of chaos and evil to walk the world on a dark quest to break, maim, eat, torture, and kill everything beautiful, peaceful, or pure.
Ogre Destroyer CR 10
Speed 30 ft.
Melee +1 greatsword +18/+13 (3d6+11/17–20)
Ranged javelin +9/+4 (1d8+7)
Space 10 ft.; Reach 10 ft.
Special Attacks channel negative energy (DC 15, 4d6), smite good 3/day (+2 attack and AC, +7 damage)
Antipaladin Spell-Like Abilities (CL 7th; concentration +9)
At will—detect good
Antipaladin Spells Prepared (CL 4th; concentration +6)
Str 25, Dex 10, Con 19, Int 6, Wis 8, Cha 14
Base Atk +10; CMB +18; CMD 29
Feats Improved Critical (greatsword), Improved Initiative, Iron Will, Power Attack, Vital Strike, Weapon Focus (greatsword)
Skills Intimidate +10, Perception +5
SQ cruelties (fatigued, staggered), fiendish boon (fiendish rhinoceros servant), touch of corruption 5/day (3d6)
Combat Gear potions of cure light wounds (2), potion of cure moderate wounds, potion of fly; Other Gear masterwork full plate, +1 greatsword, javelins (3), belt of mighty constitution +2, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, 196 gp
Fiendish Rhinoceros Companion CR —
An ogre destroyer is profane, disgusting, and filled with rage; nothing is safe from his murderous and hateful urges. He indulges every whim, revels in the powers granted by his dark patrons, and lives utterly free of all civilized restraint. He represents what people think of when they hear the word “antipaladin.”
Pathfinder Roleplaying Game Monster Codex © 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, Logan Bonner, Jason Bulmahn, Ross Byers, John Compton, Robert N. Emerson, Jonathan H. Keith, Dale C. McCoy, Jr., Mark Moreland, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, Thomas M. Reid, Patrick Renie, Mark Seifter, Tork Shaw, Neil Spicer, Owen K.C. Stephens, and Russ Taylor.