Ogre destroyers are chosen by the powers of chaos and evil to walk the world on a dark quest to break, maim, eat, torture, and kill everything beautiful, peaceful, or pure.
Ogre Destroyer CR 10
XP 9,600
Ogre antipaladin 7
CE Large humanoid (giant)
Init +4; Senses darkvision 60 ft., low-light vision; Perception +5
Aura cowardice (10 ft.)
DEFENSE
AC 24, touch 10, flat-footed 24 (+9 armor, +1 deflection, +5 natural, –1 size)
hp 107 (11 HD; 4d8+7d10+51)
Fort +16, Ref +6, Will +10
Immune disease
OFFENSE
Speed 30 ft.
Melee +1 greatsword +18/+13 (3d6+11/17–20)
Ranged javelin +9/+4 (1d8+7)
Space 10 ft.; Reach 10 ft.
Special Attacks channel negative energy (DC 15, 4d6), smite good 3/day (+2 attack and AC, +7 damage)
Antipaladin Spell-Like Abilities (CL 7th; concentration +9)
At will—detect good
Antipaladin Spells Prepared (CL 4th; concentration +6)
2nd—silence (DC 14)
1st—death knell (DC 13), litany of weakness
STATISTICS
Str 25, Dex 10, Con 19, Int 6, Wis 8, Cha 14
Base Atk +10; CMB +18; CMD 29
Feats Improved Critical (greatsword), Improved Initiative, Iron Will, Power Attack, Vital Strike, Weapon Focus (greatsword)
Skills Intimidate +10, Perception +5
Languages Giant
SQ cruelties (fatigued, staggered), fiendish boon (fiendish rhinoceros servant), touch of corruption 5/day (3d6)
Combat Gear potions of cure light wounds (2), potion of cure moderate wounds, potion of fly; Other Gear masterwork full plate, +1 greatsword, javelins (3), belt of mighty constitution +2, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, 196 gp
Fiendish Rhinoceros Companion CR —
XP —
N Large animal
Init +0; Senses darkvision 60 ft., scent; Perception +12
DEFENSE
AC 16, touch 9, flat-footed 16 (+7 natural, –1 size)
DR 5/good; Resist cold 10, fire 10; SR 10
hp 42 (5d8+20)
Fort +10, Ref +4, Will +2
OFFENSE
Speed 40 ft.
Melee gore +8 (2d6+9)
Space 10 ft.; Reach 5 ft.
Special Attacks powerful charge (gore, 4d6+12), smite good 1/day as a swift action (+0 attack, +5 damage)
STATISTICS
Str 22, Dex 10, Con 19, Int 2, Wis 13, Cha 5
Base Atk +3; CMB +10; CMD 20 (24 vs. trip)
Feats Endurance, Great Fortitude, Skill Focus (Perception)
Skills Perception +12
ABOUT
An ogre destroyer is profane, disgusting, and filled with rage; nothing is safe from his murderous and hateful urges. He indulges every whim, revels in the powers granted by his dark patrons, and lives utterly free of all civilized restraint. He represents what people think of when they hear the word “antipaladin.”
Pathfinder Roleplaying Game Monster Codex © 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, Logan Bonner, Jason Bulmahn, Ross Byers, John Compton, Robert N. Emerson, Jonathan H. Keith, Dale C. McCoy, Jr., Mark Moreland, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, Thomas M. Reid, Patrick Renie, Mark Seifter, Tork Shaw, Neil Spicer, Owen K.C. Stephens, and Russ Taylor.