Giant, Mongrel

This stooped giant has large tusks and gray-green skin that carries the texture of weather-smoothed stone.

Mongrel Cave Giant CR 7

XP 3,200
CE Large humanoid (giant)
Init +0; Senses darkvision 120 ft., low-light vision; Perception +5


AC 21, touch 9, flat-footed 21 (+4 armor, +8 natural, –1 size)
hp 76 (9d8+36)
Fort +10, Ref +3, Will +3
Defensive Abilities ferocity, improved rock catching
Weaknesses light sensitivity


Speed 30 ft.
Melee battleaxe +12/+7 (2d6+9/×3) or 2 slams +11 (1d8+6)
Ranged rock +6 (1d8+9)
Space 10 ft.; Reach 10 ft.
Special Attacks improved rock throwing (140 ft.)


Str 23, Dex 10, Con 19, Int 6, Wis 10, Cha 7
Base Atk +6; CMB +13 (+15 sunder); CMD 23 (25 vs. sunder)
Feats Cleave, Improved Sunder, Power Attack, Vital Strike, Weapon Focus (battleaxe)
Skills Climb +7, Intimidate +7, Perception +5
Languages Giant
SQ axe wielder, stone giant ancestry


Environment any underground
Organization solitary, pair, or tribe (3–12)
Treasure standard

While most giants have the physical features of the type of giant of their immediate ancestors, occasionally a giant gives birth to a child who has physical traits associated with one of the other types of giants. Hill giants are the one type of giant whose traits don’t arise in other giants.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 6 © 2017, Paizo Inc.; Authors: Robert Brookes, Benjamin Bruck, John Compton, Paris Crenshaw, Adam Daigle, Crystal Frasier, James Jacobs, Thurston Hillman, Tim Hitchcock, Brandon Hodge, Jason Keeley, Isabelle Lee, Jason Nelson, Tim Nightengale, F. Wesley Schneider, David Schwartz, Mark Seifter, Todd Stewart, Josh Vogt, and Linda Zayas-Palmer.

scroll to top