This towering, plant-encrusted woman wields a massive bow, and her dark skin is decorated with numerous intricate tattoos.
AC 24, touch 16, flat-footed 20 (+4 deflection, +4 Dex, +8 natural, -2 size)
Speed 40 ft.
Str 26, Dex 19, Con 19, Int 10, Wis 14, Cha 11
A jungle giant is proficient with all bows, and does not provoke an attack of opportunity when firing a bow in melee combat.
Once per day as a immediate action, a jungle giant can absorb a targeted or ranged touch spell used against it, negating the effects against it but not against any other targets. It can retain this stored power for up to 1 minute, during which time its tattoos glow with blue fire. If it damages a target with a successful hit using a melee or ranged weapon, it can cast the spell on the target as a free action, as if it were using a spell storing weapon. This spell uses the caster level and DC of the original caster. This discharges the stored spell.
Environment warm forests
Organization solitary, hunting party (2-9 plus 1-3 girallons), or tribe (10-40, plus 35% noncombatants, 1-3 druids or sorcerers of 2nd-5th level, 1 ranger or barbarian of 3rd-7th level, and 2-8 girallons)
Treasure standard (masterwork composite longbow [+8 Str] with 40 arrows, other treasure)
Reclusive by nature, jungle giants lair deep within the rainforest. These giants distrust the ways of civilization and resent trespassers. More than one vine-covered lost city in the deep jungle owes its fall to jungle giant ire. The warrior-women of these tribes usually fight with bows, sacred weapons often passed down over generations from mother to daughter. To touch a jungle giant’s bow without permission is a mortal insult.Jungle giants stand 17 feet tall and weigh 4,000 pounds. Their barklike skin bears runic brands etched into each giant as a rite of passage into adulthood. Jungle giant tribes are matriarchal, ruled by an elder female warrior. Males traditionally defend the village, gather food, tend livestock, and raise children.