Leprechaun (3pp)

This creature resembles a tiny elf with long pointed ears and a pointed nose. It is dressed in brightly colored clothes of red and green and wears a wide-brimmed hat.

Leprechaun CR 4

XP 1,200
N Small fey
Init +7; Senses low-light vision; Perception +15


AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 7 (2d6)
Fort +0, Ref +5, Will +4
DR 10/cold iron; SR 27


Speed 40 ft.
Melee dagger +5 (1d3-2)
Spell-like Abilities (CL 7th):

At willdancing lights, invisibility (self only), permanent image (visual and auditory only, DC 19), polymorph any object (objects only, DC 21), ventriloquism (DC 14)


Str 7, Dex 16, Con 11, Int 16, Wis 15, Cha 16
Base Atk +1; CMB -1; CMD 12
Feats Improved Initiative, Weapon FinesseB
Skills Acrobatics +8, Bluff +8, Craft (any one) +8, Escape Artist +8, Knowledge (local) +8, Perception +15, Perform (comedy) +8, Stealth +12, Sleight of Hand +12; Racial Modifiers +4 Sleight of Hand, +8 Perception
Languages Common, Sylvan


Environment temperate forests and hills
Organization gang (2-4), band (6-11), or family (12-20)
Treasure double coins; 50% goods; 50% items

Leprechauns are short fey creatures, about 2 feet tall. They favor brightly colored clothes, particularly greens and reds. Leprechauns are a jovial people, enjoying fine food and drink; some leprechauns also enjoy a good smoke from a long-stemmed pipe. They are a tricky folk and enjoy jokes and pranks, although they usually do not appreciate being the victims of such acts. Most leprechauns are skilled pickpockets, and it is a favored prank of these wee folk to filch items from unsuspecting travelers in their domain and then taunt the intruders into pursuit. The leprechaun so involved in the prank often alternates between being visible and invisible as he teases and pesters his pursuers in a merry chase. Leprechauns tire of pranks quickly, however, and will give up the stolen item and sneak away. Some say leprechauns are descendants of halflings and pixies. Leprechauns summarily dismiss this rumor, however, scoffing at those who repeat it.

Leprechauns are fun-loving creatures and prefer to avoid combat. When facing opponents, a leprechaun usually turns invisible and flees. If forced into melee, a leprechaun uses its abilities to their fullest extent, seeking to drive an opponent off rather than kill it.

Section 15: Copyright Notice

Leprechaun from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax

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