A tiny, unnaturally thin humanoid frolics nearby. It has a huge bulbous head with no chin and seemingly no mouth. It has an immense trunk-like nose. Its skin is pale white and its eyes are deep blue.
Killmoulis CR 1/6
Speed 40 ft.
Melee needle +7 (1d2-3)
Space 1 ft.; Reach 0 ft.
Str 5, Dex 16, Con 12, Int 10, Wis 14, Cha 6
Base Atk +0; CMB -7; CMD 7
Feats Dodge, Weapon FinesseB
Skills Craft (any one) +4, Escape Artist +7, Perception +8, Profession (farmer or miller) +4, Stealth +23; Racial Modifiers +2 Perception, +4 Stealth
Languages telepathy 100 ft.
Gear sewing needle
Environment temperate forests or underground
Organization solitary or gang (2-4)
Treasure 1/10 standard
A killmoulis is thought to be distantly related to brownies and other small, helpful fey, though it bears little physical likeness to its kin. Standing about 1 foot tall, they do not speak except through a limited form of telepathy. The race appears to be sexless. A killmoulis gang always tries to take up residence in places of human habitation where foodstuffs are prepared or handled, dwelling beneath floorboards or in garrets or behind pantry shelves. The killmoulis has the same loyalty to its host family and eagerness to perform chores as the brownie, but unlike the brownie they are more prone to pointless but harmless mischief.
Killmoulises are inoffensive creatures, lacking any real combat capability. They do carry dagger-like needles, however, and use these to stab and pierce their opponents. Occasionally, these needles are poisoned (with whatever poison is readily available).
Killmoulis from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.