Fairymaid CR 2

XP 600
CN Medium fey (fire)
Init +3; Senses low-light vision; Perception +9


AC 14, touch 11, flat-footed 13 (+3 Dex, +1 natural)
hp 18 (4d6+4)
Fort +2, Ref +6, Will +6


Speed fly 30 ft.(average)
Melee unarmed +4
Melee (in bird form) bite +6(1d6+1d6 fire), 2 claws +3(1d4+1d4 fire)
Special Attacks firebolt, shapechange (Bird)
Spell-Like Abilities (CL 4th; concentration +7)

At willcharm person (DC 15), flare (DC 14), hypnotize (DC 15), prestidigitation, spark (DC 14)
3/day-fire blast (DC 16), vanish


Str 12, Dex 16, Con 12, Int 11, Wis 14, Cha 18
Base Atk +2; CMB +4; CMD 17
Feats Weapon Focus (bite), Weapon Finesse
Skills Acrobatics +9, Bluff +10, Perception +9, Perform (dance) +10, Sense Motive +8, Stealth +5, Survival +10
Languages Common, Sylvan


Fire Blast

While transformed into a fiery bird, a fairymaid may fling a fire bolt at her enemies, three times per day. The bolt has a base damage of 1d6 per HD of the fairymaid, and the save DC is Charisma-based.


A fairymaid may cast hypnotize. The DC for this is 15, and is Charisma-based. A creature that succeeds its save is unable to be affected by this ability for 24 hours.


At will, a fairymaid can transform into a Medium fiery bird, capable of flinging fire bolts at her enemies.

Changing shape is considered a full round action, and provokes an attack of opportunity.

Fairymaids are able to shift between solid and incorporeal forms and have powerful fire-based abilities that can be used to cause droughts, burn crops, or even induce fevers. While they enjoy flower nectar, they primarily feed on attention and will cast spells to enchant other creatures and humans. Fairymaids perpetuate themselves by means of a captivating dance which lures humans to join them, and the resulting energy expended by their target will be used to create new fairymaid children.

This process usually occurs three times a year.


Environment temperate and warm mountains and forests
Organization small groups
Treasure none

Fairymaids are tall, lovely women dressed in loose-flowing gowns made of feathers. They have blond hair, glowing eyes, and a cloven hoof on one leg. Occasionally, a fairymaid will mate with a human and produce a female child which will appear human but exhibits charisma similar to that of a fairymaid. The best way to placate a fairymaid is with an offering of two pairs of shoes.

Section 15: Copyright Notice

Magimundi Bestiary © 2016 Inexorable Media, LLC; Authors: Mike Young, Maury Brown and Ben Morrow.

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