The figure before you looks fairly human. His eyes are covered with a linen cloth and he wears a simple robe of pure white. In his hands he holds a shallow, marble bowl into which he appears to be gazing, despite his obvious blindness. The air around him seems to twist and ripple.
Faerie Seer CR 7
Speed 30 ft.
Melee mwk dagger +6 (1d4; 19-20/x2)
Spell-Like Abilities (CL 10th; concentration +??)
Spells Known (CL 6th; concentration +??)
2nd (6/day)—locate object, see invisibility
1st (7/day)—detect undead, identify, sleep (DC 15), true strike
0th (at will)—arcane mark, daze (DC 14), detect poison, ghost sound, light, read magic
Str 10, Dex 14, Con 16, Int 18, Wis 16, Cha 19
Base Atk +5; CMB +5; CMD 17
Feats Ability Focus (aura of unraveled fate), Ability Focus (scrying), Dodge, Combat Casting, Skill Focus (knowledge (history))
Skills Bluff +17, Diplomacy +17, Knowledge (arcana) +17, Knowledge (history) +20, Knowledge (nature) +17, Knowledge (the planes) +17, Knowledge (religion) +17, Linguistics +17, Perform (oratory) +17, Spellcraft +17
Languages Aquan, Auran, Common, Draconic, Elven, Gnome, Halfling, Ignan, Sylvan, Terran
A faerie seer stands outside the fabric of time. As such, the area around him is in constant flux as a myriad of possible futures exist within the same space and are constantly competing for dominance. Attack rolls made within the aura must be rolled twice and the attacker must take the lower of the two results. A Will save DC 19 can be made to avoid this effect.
Environment temperate forests
Treasure standard (masterwork dagger plus other treasure)
Faerie seers are born from the fabric of the Faerie Realm in places where time is in constant flux. They emerge as adults and never appear to age. While faerie seers begin life with a respectable amount of inherent knowledge, their passion for learning insures they never stop collecting lore. It is assumed that the creation of a faerie seer is a rare event that only occurs at the death of another seer. The scarcity of the race seems to back this theory, though the mystery and majesty of the Faerie Realm is hardly understood by mortal scholars and it is possible faerie seers are more common in that magical domain.
The ability to pierce the veil of time does have a drawback. Faerie seers who are careless in their perusal of future events have been known to go insane. Unfortunately, this madness wears down a faerie seer’s restraint and makes them more prone to dwell on images of horror or tragedy. This furthers their madness and often corrupts their view of the world, the future, and the sanctity of life.
Solitary by nature, faerie seers seek out isolated groves in which to make their homes. These spaces are decorated in a fashion that suits the individual Seer, with various objects dangling from branches or statuary placed in key locations. The pieces chosen are often related to the faerie seer’s interest in divination, with mirrors or bones being a common motif.
Faerie seers expect visitors, though they do not hesitate to defend themselves if a guest has violent intentions. One of the first things a seer does upon moving into a forest grove is forge mutual defense pacts with nearby residents. This way assistance is never far when a situation turns dangerous.
Otherwise, faerie seers are welcoming of petitioners and will answer questions and pry into the future for a price. The cost differs depending on the seer, though they tend to prefer more esoteric payments such as a single childhood memory or a particularly comforting dream. What value these hold for a faerie seer is uncertain.
Campaign Cogs: Finwicket’s Bestiary- Along the Faerie Path. Copyright 2011, Allen Taliesin, All rights reserved.