Brownie

Variant: Brownie of the Solstice Court (CR 1)

[Source]

Unlike normal brownies, these creatures are manically hateful, with constant scowls on their faces.

Ranged Longbow +6 (1d6/×3). This replaces a brownie’s short sword melee attack.

Disorienting Faerie Dust (Su)

When a brownie of the solstice court fires an arrow from any bow, it can decide to change the arrow’s properties by sprinkling it with magical fairy dust. Doing so is a free action as long as the brownie is the one who fires the arrow. A brownie of the solstice court can generate a number of uses of dust equal to its Charisma score each day (17 uses per day for most brownies of the solstice court)—the dust is useless to another creature unless the brownie of the solstice court gives the dust freely. In this case, the brownie of the solstice court chooses what effect the dust will have on an ally’s arrow when it is applied, and it takes a move action to apply the dust to the ally’s arrow. Once this dust is applied to an arrow, the disorienting effect persists on the arrow for only 1 round. As long as an arrow is altered in this way, a brownie of the solstice court can choose whether or not it inflicts damage when it hits.

When a disorienting weapon successfully hits a creature, that creature must make a Will save (DC 13), or it suffers a -4 circumstance penalty to initiative checks, attack rolls, Acrobatics, Fly, Jump, Perception, and Swim checks for 5 minutes. Also, whenever the creature moves, it must roll 1d8 to randomly determine the actual direction traveled (as a splash weapon). If the save is successful, the brownie’s opponent is immune to this dust’s disorienting effect for 24 hours. This is a mind-affecting compulsion effect. The save DC is Charisma-based.

This ability replaces the brownie’s lesser confusion spell-like ability.

Feats Ability Focus (Disorienting Fairy Dust)B replaces Weapon Finesse.

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