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The Black Rider

A man with curling ram’s horns sits astride a snorting, stamping black warhorse, gripping a dark, battle-worn spear.

The Black Rider CR 13

XP 25,600
LN Medium fey
Init +5; Senses darkvision 60 ft., low-light vision; Perception +25
Aura icy aura (10 ft., DC 24)

DEFENSE

AC 29, touch 15, flat-footed 24 (+9 armor, +5 Dex, +5 natural)
hp 171 (18d6+108)
Fort +12, Ref +16, Will +15
DR 10/cold iron; Immune cold, poison; SR 24

OFFENSE

Speed 30 ft.
Melee +2 icy burst spear +18/+13 (1d8+11/19–20×3)
Special Attacks Rider’s weapon, weal or woe (DC 24)
Spell-Like Abilities (CL 13th; concentration +18)

Constantsee invisibility
At Willchill touch (DC 16), detect thoughts (DC 17), zone of truth (DC 17)
5/daydeeper darkness, ice storm
3/daycone of cold (DC 20), dust of twilight (DC 17), moonstruck (DC 19)
1/daycloak of dreams (DC 21)

STATISTICS

Str 23, Dex 20, Con 22, Int 17, Wis 18, Cha 21
Base Atk +9; CMB +15; CMD 25 (can’t be disarmed)
Feats Cleave, Critical Focus, Improved Critical (spear), Mounted Combat, Power Attack, Ride-By Attack, Spirited Charge, Trample, Weapon Focus (spear)
Skills Intimidate +23, Knowledge (arcana) +18, Knowledge (history) +18, Knowledge (nature) +21, Knowledge (planes) +18, Perception +25, Ride +26, Sense Motive +25, Stealth +26, Survival +16
Languages Common, Skald, Sylvan, one other; telepathy 60 ft.
SQ conjure mount, rider’s robes

SPECIAL ABILITIES

Icy Aura (Su)

Misty vapors roil from the Black Rider to a distance of 10 feet. Any creatures in contact with the vapors must succeed at a DC 24 Fortitude save or be slowed as per the slow spell. Once affected, the creature remains slowed as long as it is in the aura and for 1 round afterward. The save DC is Charisma-based.

Rider’s Robes (Su)

The Black Rider wears robes that provide the same protection as full plate armor.

Rider’s Weapon (Su)

Whenever the Black Rider successfully confirms a critical hit with his +2 icy burst spear, the target is stunned for 1 round unless it succeeds at a DC 24 Fortitude save. The save DC is Charisma-based.

ECOLOGY

Environment any
Organization solitary
Treasure none

The Black Rider has the most forbidding appearance of the Three Riders. He always appears in a frightening form when called to service. His judgments are the least recorded in history, as they are all performed under the cover of night, and many citizens blame other vicious creatures and strange occurrences for the disappearance of their fellow citizens.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Irrisen, Land of Eternal Winter © 2013 Paizo Publishing, LLC; Author: Mike Shel.