This dragonlike humanoid brandishes its spear, spreads its wings, and shows its fangs in a angry snarl.
Speed 30 ft., fly 30 ft. (clumsy) (20 ft., fly 20 ft. [clumsy] in armor)
6/day—lightning arc (1d6 electricity)
Inquisitor Spells Known (CL 1st; concentration +3)
Str 10, Dex 14, Con 13, Int 6, Wis 17, Cha 14
Wyvarans are defined by their class levels—they don’t have racial Hit Dice. All wyvarans have the following racial traits.
Normal Speed: Wyvarans have a base speed of 30 feet.
Flight: Wyvarans have dragonlike wings that grant them a fly speed of 30 feet with clumsy maneuverability.
Darkvision 60 ft.: Wyvarans can see in the dark up to 60 feet.
Low-Light Vision: Wyvarans have low-light vision.
Languages: Wyvarans speak Common and Draconic. A wyvaran with a high Intelligence score can choose from the following: Dwarven, Elven, Gnome, Goblin, and Orc.
These creatures are the result of magical draconic experiments at crossbreeding wyverns and kobolds. Wyvarans are fiercely territorial creatures loyal to their kin and tribe, and allow no interlopers into their lands without good reason or proper tribute. Each defends its personal property, and seeks revenge on any who dare steal from it. Most evil and neutral wyvarans primarily concern themselves with expanding their territory and wealth.
Many civilized races dismiss wyvarans as fast, dumb, selfish brutes. However, a creature who respects the wyvarans’ rules about their property finds that they make steadfast and loyal allies. Adventuring wyvarans often view their companions as clutchmates, and are willing to take great risks to protect them.
Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.