This green-tined dragon has multiple sets of legs down its long, sinuous body. An over-sized gullet bulges in its throat.
Speed 40 ft., climb 40 ft., fly 80 ft. (good), swim 40 ft.
Str 25, Dex 15, Con 18, Int 10, Wis 14, Cha 15
Environment warm jungles
Organization solitary or nest (2–5)
Korir-kokembe live in deep, watery jungles, plaguing major rivers and lake systems. While young korir-kokembe may swim near populated waterways to claim their prey, their elder kin prefer more remote backwaters, sloughs, and heavily wooded swamps where they can hunt undisturbed. These degenerate dragons live in a violent symbiosis with the tiny vermin that infest the jungle, hosting colonies of such creatures within their own bodies. Such tiny vermin constantly swarm in and out of the korir-kokembe’s gullet, bringing contagion to creatures bitten and allowing the wyrm to expel swarms of pests, or to summon yet more vermin to its aid. While korir-kokembe are capable of flight, they generally prefer to crawl or climb on their eight legs, hunching their bodies like inchworms or twining their coils around their prey while savaging creatures with a barrage of slashing claws.
Pathfinder Campaign Setting: Inner Sea Bestiary © 2012, Paizo Publishing, LLC; Authors: Jim Groves, James Jacobs, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, F. Wesley Schneider, James L. Sutter, Russ Taylor, and Greg A. Vaughan.