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Dream Imp Cousin (3pp)



This tiny, brown, bear-like creature looks around with a mix of worry and fear. Its eyes let off a soft glow.

Dream Imp Cousin
CR 2

XP 600
NG tiny dragon
Init +1; Senses dragon senses; Perception +6

DEFENSE

AC 14, touch 12, flat-footed 14 (+2 natural, +2 size)
hp 22 (4d12-4)
Fort +5, Ref +5, Will +5

OFFENSE

Speed 20 ft.
Melee 2 claws +4 (1d4+1)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks hydraulic push (CL 4th, see text)

STATISTICS

Str 12, Dex 13, Con 9, Int 14, Wis 9, Cha 14
Base Atk +4; CMB +3; CMD 14
Feats Great Fortitude, Iron Will
Skills Appraise +9, Bluff +11, Heal +6, Knowledge (religion) +9, Perception +6, Perform (any one) +9, Sense Motive +8, Spellcraft +9, Stealth +9; Racial Modifiers +2 Bluff, +2 Sense Motive
Languages Common, Draconic, Elven

SPECIAL ABILITIES

Hydraulic Push (Su)

Every 1d4 rounds, a dream imp cousin can spit water, creating an effect identical to the hydraulic push spell cast by a 4th-level spellcaster.

Additional Information
This monster can also be captured at CR 5.
Dream Imp Cousin > Gremlin
Dream imp cousin art by Raynaldo Perez. Used with permission.
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MKoM Fast Play Quick Reference Sheets, © 2015, Northwinter Press; author Kevin Glusing.