This sleek, dark dragon moves with a disturbing, serpentine grace, its eyes glowing as if lit from within by crimson embers.
Umbral Dragon, Great Wyrm
Speed 40 ft., fly 250 ft. (clumsy)
Melee bite +35 (4d8+21/19–20 plus energy drain), 2 claws +35 (4d6+14/19-20 plus energy drain), tail slap +33 (4d6+21) and 2 wings +33 (2d8+7)
Special Attacks breath weapon (70-ft. cone, 24d8 neg. energy, DC 32), create shadows, crush (4d8+21, DC 32), energy drain (1 level, DC 32), shadow breath (12 Str), tail sweep (2d8+19, DC 32)
Spell-Like Abilities (CL 29th; concentration +37)
Spells Known (CL 19th; concentration +27)
9th (4/day)—suffocation, mass (DC 27), wish
8th (7/day)—horrid wilting (DC 26), screen, trap the soul (DC 26)
7th (7/day)—destruction (DC 25), limited wish, waves of exhaustion
6th (7/day)—harm (DC 24), mislead, veil (DC 24)
5th (7/day)—greater command (DC 23), slay living (DC 23), teleport, unhallow
4th (7/day)—enervation, inflict critical wounds (DC 22), phantasmal killer (DC 22), unholy blight (DC 22)
3rd (7/day)—dispel magic, haste, inflict serious wounds (DC 21), lightning bolt (DC 21)
2nd (7/day)—alter self, blur, command undead (DC 20), invisibility, web (DC 20)
1st (7/day)—inflict light wounds (DC 19), grease (DC 19), magic missile, reduce person (DC 19), shield
0 (at will)—acid splash, bleed (DC 18), detect magic, detect poison, disrupt undead (DC 18), ghost sound, mage hand, ray of frost, read magic
Str 39, Dex 6, Con 27, Int 26, Wis 27, Cha 26
Base Atk +29; CMB +51; CMD 59 (63 vs trip)
Feats Bleeding Critical, Blinding Critical, Critical Focus, Flyby Attack, Greater Vital Strike, Hover, Improved Critical (bite, claws), Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Skill Focus (Stealth), Snatch, Vital Strike
Skills Appraise +40, Bluff +40, Diplomacy +40, Fly +14, Knowledge (arcana, history, local, planes, religion) +40, Perception +40, Sense Motive +40, Spellcraft +40, Stealth +20, Survival +40
Languages Abyssal, Common, Draconic, Undercommon, 5 more
SQ ghost bane, umbral scion
Although it deals negative energy damage, an umbral dragon’s breath weapon does not heal undead creatures.
Any creature slain by an ancient or older umbral dragon rises as a shadow (if 8 HD or less) or greater shadow (if above 8 HD) under the umbral dragon’s control 1d4 rounds later.
A great wyrm umbral dragon deals 1 negative level with each successful bite or claw attack (1 level, DC 32).
A young or older umbral dragon’s physical attacks deal damage to incorporeal creatures normally.
Three times per day, an adult or older umbral dragon can breathe a cone of shadows. Creatures who fail a Fortitude save are blinded for 1d4 rounds and take 1 point of Str drain per age category possessed by the dragon. A successful save negates the blindness and reduces Str drain to 1d4 points.
Umbral dragons have negative energy affinity and are immune to energy drain and death effects.
Cruel and sadistic, umbral dragons prefer the taste of undead flesh or ghostly ectoplasm, yet never turn down opportunities to consume living flesh.