This sleek, dark dragon moves with a disturbing, serpentine grace, its eyes glowing as if lit from within by crimson embers.
Adult Umbral Dragon CR 14
Speed 40 ft., fly 200 ft. (poor)
Melee bite +23 (2d8+12/19–20), 2 claws +23 (2d6+8), tail slap +21 (2d6+12), 2 wings +21 (1d8+4)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (50-ft. cone, DC 23, 12d8 negative energy, DC 23), crush, shadow breath (6 Str)
Spell-like Abilities (CL 17th; concentration +22)
Spells Known (CL 7th; concentration +12)
3rd (5/day)—dispel magic, inflict serious wounds (DC 18)
2nd (7/day)—command undead (DC 17), invisibility, web (DC 17)
1st (8/day)—grease (DC 16), inflict light wounds (DC 16), magic missile, reduce person (DC 16), shield
0 (at will)—bleed (DC 15), detect magic, detect poison, disrupt undead (DC 15), mage hand, ray of frost, read magic
Str 27, Dex 10, Con 21, Int 20, Wis 21, Cha 20
Base Atk +17; CMB +27; CMD 37 (41 vs. trip)
Feats Critical Focus, Hover, Improved Critical (bite), Improved Initiative, Improved Vital Strike, Multiattack, Power Attack, Skill Focus (Stealth), Snatch, Vital Strike
Skills Bluff +25, Diplomacy +25, Fly +16, Knowledge (arcana, local, planes) +25, Perception +25, Sense Motive +25, Spellcraft +25, Stealth +18, Survival +25
Languages Abyssal, Common, Draconic, Undercommon, 2 more
SQ ghost bane, umbral scion
Although it deals negative energy damage, an umbral dragon’s breath weapon does not heal undead creatures.
A young or older umbral dragon’s physical attacks deal damage to incorporeal creatures normally.
Three times per day, an adult or older umbral dragon can breathe a cone of shadows. Creatures who fail a Fortitude save are blinded for 1d4 rounds and take 1 point of Str drain per age category possessed by the dragon. A successful save negates the blindness and reduces Str drain to 1d4 points.
Umbral dragons have negative energy affinity and are immune to energy drain and death effects.