Mist Dragon, Adult

This great dragon has a ridge of swept-back horns encircling its head with two larger and longer horns just above its eyes dominating the others. A ridge of similar smaller horns runs the length of its back from its shoulders to its tail. Its body is long, snake-like, and semi-material. It possesses no visible wings. Its scaled body is grayish-white.

Adult Mist Dragon CR 11

XP 12,800
N Huge dragon (air, fire, water)
Init +4; Senses dragon senses, mist vision; Perception +28; Aura frightful presence (180 ft., DC 23)

DEFENSE

AC 28, touch 8, flat-footed 28 (+20 natural, –2 size)
hp 184 (16d12+80)
Fort +17; Ref +10; Will +15
Immune fire, paralysis, sleep; DR 5/magic; SR 22
Weakness vulnerability to cold

OFFENSE

Speed 40 ft., fly 200 ft. (poor), swim 20 ft.
Melee bite +22 (2d8+12), 2 claws +22 (2d6+8), 2 wings +20 (1d8+4), tail slap +20 (2d6+12)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks boiling bite, breath weapon (cone, Fort DC 23, 6d6 fire plus blindness), crush
Spell-like Abilities (CL 16th):

At-willcreate water, fog cloud, wind wall

Sorcerer Spells (CL 5th)

2nd (5/day)daze monster (DC 17), see invisibility
1st (8/day)burning hands (DC 16), magic missile, obscuring mist, shield
0th (at will)acid splash, detect magic, flare (DC 15), ghost sound (DC 15), message, touch of fatigue (DC 15)

STATISTICS

Str 27, Dex 10, Con 21, Int 20, Wis 21, Cha 20
Base Atk +16; CMB +26; CMD 36 (40 vs. trip)
Feats Alertness, Combat Expertise, Flyby Attack, Great Fortitude, Hover, Improved Initiative, Multiattack, Wingover
Skills Bluff +24, Diplomacy +24, Fly +11, Knowledge (arcana) +24, Knowledge (history) +24, Knowledge (nature) +24, Perception +28, Sense Motive +28, Spellcraft +24, Swim +35, Use Magic Device +24
Languages Auran, Aquan, Celestial, Common, Draconic, Ignan, Sylvan
SQ mist form, water breathing

SPECIAL ABILITIES

Breath Weapon (Su)

A mist dragon’s breath weapon is a cone of cloudy scalding vapor. In still air, the vapor lingers for 1d4 rounds and forms a cloud that covers a radius equal to the cone’s length; on the second round, the vapor condenses into a heated smothering fog that deals 1d6 points of fire damage to creatures each round they remain in the area (Fortitude save halves this damage). The fog also blinds creatures (as the blindness spell) that fail the save as long as they remain within in the cloud and for 2 rounds after they leave the area.

Mist Form (Su)

As a standard action, a juvenile or older mist dragon can assume gaseous form, but it can remain gaseous indefinitely and has a fly speed of 20 feet with perfect maneuverability. A great wyrm mist dragon’s abilities while in mist form improve drastically. As a standard action a great wyrm mist dragon in mist form can make a single melee attack of its choice at its highest attack bonus. This attack deals normal damage. As a full-round action, a great wyrm mist dragon in mist form can attack with its breath weapon.

Mist Vision (Ex)

A very young mist dragon can see perfectly in foggy conditions (such as those created by fog cloud or obscuring mist).

Water Breathing (Ex)

A very young or older mist dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.

ECOLOGY

Environment temperate and warm forests and aquatic
Organization solitary or clan (2–5)
Treasure triple standard

Mist dragons are relatively passive (for dragons) and reclusive, preferring to spend their time away from most other races (including other mist dragons). Mist dragons make their lairs near large sources of water such as waterfalls, lakes, and seashores. A mist dragon resembles a gold dragon in shape and size. Its scales are shiny-blue white as a hatchling and gradually darken to a blue-gray color with metallic silver splotches.

Mist dragons usually spend their days moving from place to place in mist form. If threatened or angered, a mist dragon assumes solid form and attacks using its breath weapon, claws, and bite.

Section 15: Copyright Notice

Adult Mist Dragon from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene, based on original material by Gary Gygax.

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