(Metallic) Silver

The scales of this tall, elegant dragon shine like polished silver, and its tail has a feathered appearance.

Silver Dragon

LG dragon (cold)


CR 6; Size Small; Hit Dice 7d12
Speed 40 ft.
Natural Armor +6; Breath Weapon cone, 2d8 cold
Str 13, Dex 14, Con 13, Int 14, Wis 15, Cha 14


Change Shape (Su)

A silver dragon can assume any animal or humanoid form 3/day as if using polymorph.

Cloudwalking (Su)

A very young or older silver dragon can tread on clouds or fog as though on solid ground.

Cold Aura (Su)

An old or older silver dragon is surrounded by an aura of cold. All creatures within 5 feet of the dragon take 1d6 points of cold damage at the beginning of the dragon’s turn. An ancient dragon’s aura extends to 10 feet. A great wyrm’s aura damage increases to 2d6. A silver dragon can suppress or activate this aura at will as a free action.

Fog Vision (Ex)

A juvenile or older silver dragon can see perfectly well in fog and clouds.

Graceful Flight (Ex)

A young or older silver dragon’s aerial maneuverability is one step better than normal.

Paralyzing Breath (Su)

Instead of a cone of cold, a silver dragon can breathe a cone of paralyzing gas. Creatures within the cone must succeed on a Fortitude save or be paralyzed for 1d6 rounds plus 1 round per age category of the dragon.

Reflective Scales (Su)

Any spell that targets an ancient or older silver dragon but fails to penetrate the silver dragon’s spell resistance might be reflected. If the caster level check to penetrate the dragon’s spell resistance is failed by 5 or more, the spell is reflected. If the check fails by 4 or less, the spell is merely wasted. This otherwise functions as spell turning.

Spell-Like Abilities (Sp)

A silver dragon gains the following spell-like abilities, usable at will upon reaching the listed age category.

True Courage (Ex)

A great wyrm silver dragon can fight on through pain and death. When reduced to below 0 hit points, it remains conscious, automatically stabilizes, and can continue to act (although it is staggered). If it takes damage or is the target of a spell that causes its death, it remains alive for 1 round and can act normally (it is not staggered for this final round).

Age Category Special Abilities Caster Level
Wyrmling Change shape, cold subtype, immune to acid, paralyzing breath
Very young Cloudwalking, detect evil
Young Graceful flight 1st
Juvenile Fog vision, feather fall 3rd
Young Adult DR 5/magic, spell resistance 5th
Adult Frightful presence, fog cloud 7th
Mature adult DR 10/magic 9th
Old Cold aura, control winds 11th
Very old DR 15/magic 13th
Ancient Reflective scales, control weather 15th
Wyrm DR 20/magic 17th
Great wyrm True courage, reverse gravity 19th


Environment temperate mountains
Organization solitary
Treasure triple

Of all the dragons, silvers are the most courageous, holding themselves to a chivalrous code to help the weak, defeat evil, and behave in an honorable manner.

Variant: Electrum Dragon (Silver)


An electrum dragon is a silver dragon with an affinity for electricity.

An electrum dragon uses all of the statistics of a standard silver dragon except as noted below.

Type: An electrum dragon loses the cold subtype and gains the air subtype.

Immune: An electrum dragon is immune to electricity instead of cold.

Weaknesses: An electrum dragon is not vulnerable to fire.

Breath Weapon: An electrum dragon’s breath weapon is a line of electricity instead of a cone of cold.

Special Abilities: An electrum dragon never gains the cold aura or paralyzing breath special abilities. An electrum dragon instead gains the following special abilities.

Cloudscaping Breath (Su)

As a standard action once per day, an electrum dragon can use its breath to solidify a cloud upon which it stands. A section of cloud in a 10-foot radius per age category of the dragon becomes solid to a depth of 10 feet for a duration of 1 week per age category. If the affected cloud is already solid, its radius increases by 10 feet per age category of the dragon. A section of solid cloud can support creatures and objects as if it were solid ground.

Electricity Aura (Su)

An older or older electrum dragon gains an electricity aura. This functions as the cold aura of a standard silver dragon except it deals electricity damage instead of cold damage.

Variant: Palladium Dragon (Silver)


A palladium dragon is a silver dragon known for defending a particular city or other such location.

A palladium dragon uses all of the statistics of a standard silver dragon except as noted below.

Special Abilities: A palladium dragon never gains the cloudwalking, cold aura, or fog vision special abilities, nor does it gain the spell-like abilities of a standard silver dragon. A palladium dragon instead gains the following.

Spell-Like Abilities (Sp)

A palladium dragon gains the following spell-like abilities usable at will (unless otherwise noted) upon reaching the listed age category. Very Young—detect evil; Juvenile—sanctuary; Adult—shield other; Old—statue (self only); Ancient—guards and wards (3/day); Great wyrm—repulsion (3/day).

Variant: Tarnished Dragon (Silver)


A tarnished dragon is a shadowy silver dragon that has lost its mirrored sheen.

A tarnished dragon uses all of the statistics of a standard silver dragon except as noted below.

Alignment: A tarnished dragon is true neutral instead of lawful good.

Special Defenses: Ancient and older tarnished dragons don’t gain the reflective scales special ability. An ancient or older tarnished dragon instead gains the shadow blending special ability described below.

Shadow Blending (Su)

Attacks against an ancient or older tarnished dragon in dim light have a 50% miss chance instead of the normal 20% miss chance. This ability does not grant total concealment; it just increases the miss chance.

Speed: Very young and older tarnished dragons don’t gain the cloudwalking special ability.

Skills: A very young tarnished dragon gains a +4 racial bonus on Stealth checks in whenever the dragon is in an area of dim light, darkness, or supernatural darkness. This bonus increases to +8 if the dragon is young or older, +12 if the dragon is young adult or older, and +16 if the dragon is old or older.

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