The long, undulating body of this serpentine dragon rolls and bends with scales the color of the ocean’s waves.
CR 4; Size Small; Hit Dice 5d12
Speed 40 ft., swim 60 ft.
Natural Armor +5; Breath Weapon cone, 2d6 fire
Str 13, Dex 14, Con 13, Int 14, Wis 15, Cha 14
Once per day, a great wyrm sea dragon can create a tidal wave. This ability is the same as the bronze dragon’s ability of the same name.
Instead of a cone of super-heated steam, a very young or older sea dragon can breathe a line of pressurized water twice the length of the sea dragon’s cone breath weapon. This line deals bludgeoning damage.
A juvenile sea dragon gains a 10-foot bonus to its swim speed. The sea dragon’s swim speed continues to increase by an additional 10 feet every two age categories. Furthermore, while swimming, the sea dragon is treated as if under the effects of the spell freedom of movement.
|CR||Age Category||Special Abilities||Caster Level|
|4 ||Wyrmling||Immunity to electricity, water breathing||—|
|6 ||Very young||Torrent breath||—|
|8 ||Young||Change shape, create water||1st|
|9 ||Juvenile||Frightful presence, hydraulic push, unfettered swimmer||3rd|
|11 ||Young adult||DR 5/magic, spell resistance||5th|
|12 ||Adult||Call lightning||7th|
|13 ||Mature adult||DR 10/magic||9th|
|15 ||Old||Control water, sea strider||11th|
|16 ||Very old||DR 15/magic||13th|
|17 ||Ancient||Water walk||15th|
|18 ||Wyrm||DR 20/magic||17th|
|20 ||Great wyrm||Tidal wave, vortex||19th|
Environment any water