Crystal Dragon, Ancient

This brilliantly colored dragon has scales, teeth, and claws made of multicolored crystal, and its wings are sheets of flexible glass.

Ancient Crystal Dragon CR 15

XP 51,200
CG Huge dragon (earth, extraplanar)
Init +4; Senses dragon senses, tremorsense 120 ft.; Perception +29; Aura frightful presence (300 ft., DC 28)


AC 37, touch 8, flat-footed 37 (+29 natural, -2 size)
hp 283 (21d12+147)
Fort +21, Ref +14, Will +17
Defensive Abilities ray reflection; DR 15/magic; Immune paralysis, sleep, sonic; SR 26


Speed 60 ft., burrow 30 ft., climb 30 ft., fly 200 ft. (poor)
Melee bite +30 (2d8+15/19-20), 2 claws +29 (2d6+10), tail slap +27 (2d6+15), 2 wings +27 (1d8+5)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (50-ft. cone, DC 27, 20d4 sonic, DC 27), crush (DC 27, 2d8+15)
Spell-Like Abilities (CL 21st; concentration +29)

At willcolor spray (DC 19), glitterdust (DC 20), rainbow pattern (DC 22)
3/dayprismatic spray (DC 25), stone to flesh (DC 24)

Sorcerer Spells Known (CL 9th; concentration +17)

4th (6/day)dimension door, phantasmal killer (DC 22)
3rd (8/day)displacement, lightning bolt (DC 21), major image (DC 21)
2nd (8/day)blindness/deafness (DC 20), invisibility, minor image (DC 20), mirror image
1st (8/day)alarm, feather fall, magic aura, silent image (DC 19), unseen servant
0 (at will)acid splash, detect magic, detect poison, ghost sound, mage hand, message, read magic, touch of fatigue


Str 31, Dex 10, Con 25, Int 20, Wis 21, Cha 26
Base Atk +21; CMB +33; CMD 43 (47 vs. trip)
Feats Deceitful, Great Fortitude, Greater Vital Strike, Improved Critical (bite), Improved Initiative, Improved Vital Strike, Lightning Reflexes, Multiattack, Power Attack, Vital Strike, Weapon Focus (bite)
Skills Bluff +36, Climb +42, Disguise +33, Fly +16, Intimidate +32, Knowledge (dungeoneering, geography) +29, Perception +29, Sense Motive +29, Stealth +16, Survival +29; Racial Modifiers +8 Climb
Languages Common, Draconic, Dwarven, Elven, Terran, Undercommon
SQ razor sharp


Razor Sharp (Sp)

All of a crystal dragon’s natural attacks deal slashing damage.

Ray Reflection (Ex)

An ancient crystal dragon’s scales reflect ray spells back upon the ray’s source if the ray fails to overcome the dragon’s spell resistance.


Environment any underground (Plane of Earth)
Organization solitary
Treasure triple

Crystal dragons are generally good-natured, though their incredible vanity sometimes causes them to seem aloof and cocky. Any perceived insult against its appearance is all but assured to send a crystal dragon into a rage—which is a problem, as most crystal dragons are prone to seeing insults even where none are intended. Crystal dragons prefer underground lairs, and often go for decades or even centuries without emerging from their extensive cavern lairs onto the surface world above.

Crystal dragons tend to be exacting and even obsessive-compulsive, their personalities mirroring the precise and ordered nature of the facets of their scales. A crystal dragon’s lair is a well-ordered place—these dragons find the very idea of the classic sprawl of a dragon’s hoard to be shameful.

Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
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