This dragon’s ebony scales and horns are flecked with a substance that glows an eerie green. The folds of its wings reflect a starry sky.
Ancient Void Dragon CR 18
Speed 40 ft., fly 250 ft. (good)
Melee bite +33 (4d6+18/19–20 plus obliterate), 2 claws +32 (2d8+12), 2 wings +30 (2d6+6), tail slap +30 (2d8+18)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (60-ft. Cone, 20d8 cold, DC 29), crush, obliterate (DC 29), suffocating breath (DC 29), tail sweep, void gaze (DC 29)
Spell-Like Abilities (CL 24th; concentration +31)
Sorcerer Spells Known (CL 15th; concentration +22)
7th (5/day)—prismatic spray (DC 24), vision
6th (7/day)—disintegrate (DC 23), eyebite (DC 23), shadow walk
5th (7/day)—break enchantment, dismissal (DC 22), dominate person (DC 22), feeblemind (DC 22)
4th (7/day)—charm monster (DC 21), confusion (DC 21), dimensional anchor, scrying (DC 21)
3rd (8/day)—dispel magic, haste, heroism, lightning bolt (DC 20)
2nd (7/day)—invisibility, locate object, resist energy, touch of idiocy (DC 19), share memory (DC 19)
1st (8/day)—alarm, cause fear (DC 18), hypnotism (DC 18), mage armor, obscuring mist
0 (at will)—detect magic, mage hand, read magic, 6 more
Str 35, Dex 10, Con 25, Int 24, Wis 21, Cha 24
Base Atk +24; CMB +40; CMD 50 (54 vs. trip)
Feats Combat Casting, Flyby Attack, Hover, Improved Critical (bite), Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Quicken Spell, Skill Focus (Perception), Weapon Focus (bite), Wingover
Skills Acrobatics +24, Appraise +16, Bluff +34, Diplomacy +25, Fly +25, Intimidate +34, Knowledge (arcana, planes, religion) +34, Perception +38, Sense Motive +32, Spellcraft +34, Stealth +15, Survival +20, Use Magic Device +25
Languages Abyssal, Aklo, Auran, Celestial, Draconic, Ignan, Infernal, Terran
SQ agile, no breath, starflight
Void dragons have good aerial maneuverability regardless of their age or size.
A young or older void dragon’s bite deals an additional 2d6 points of negative energy damage. A creature reduced to 0 or fewer hit points by this attack must succeed at a Fortitude save or be immediately slain and reduced to ashes (as the disintegrate spell). The save DC is Constitution-based.
Instead of dealing cold damage, a very young or older void dragon can breathe a cone-shaped suffocation effect. An air-dependent creature that fails its Fortitude save suffocates for a number of rounds equal to the dragon’s age category. The save DC is Constitution-based.
Void dragons have been tainted by long exposure to the terrible alien entities that dwell in deep space. Though some continue to struggle against the inevitable tide of annihilation, many have embraced the encroaching void and exist only to feed and destroy.
Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.