Void Dragon, Adult

This dragon’s ebony scales and horns are flecked with a substance that glows an eerie green. The folds of its wings reflect a starry sky.

Adult Void Dragon CR 13

XP 25,600
NE Huge dragon
Init +5; Senses dragon senses, see in darkness; Perception +22; Aura alien presence (180 ft., DC 23)


AC 29, touch 9, flat-footed 28 (+1 Dex, +20 natural, –2 size)
hp 184 (16d12+80)
Fort +15, Ref +11, Will +15
DR 5/magic; Immune cold, confusion, insanity effects, paralysis, sleep; SR 24


Speed 40 ft., fly 200 ft. (good)
Melee bite +23 (2d8+12/19–20 plus obliterate), 2 claws +22 (2d6+8), 2 wings +20 (1d8+4), tail slap +20 (2d6+12)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (50-ft. cone, 12d8 cold, DC 23), crush, obliterate (DC 23), suffocating breath (DC 23), void gaze (DC 23)
Spell-Like Abilities (CL 16th; concentration +21)

At willblur, ray of enfeeblement (DC 16), ray of exhaustion (DC 18)

Sorcerer Spells Known (CL 7th; concentration +12)

3rd (5/day)dispel magic, lightning bolt (DC 18)
2nd (7/day)invisibility, resist energy, touch of idiocy (DC 17)
1st (8/day)alarm, cause fear (DC 17), hypnotism (DC 17), mage armor, obscuring mist
0 (at will)detect magic, mage hand, read magic, 4 more


Str 27, Dex 12, Con 21, Int 20, Wis 17, Cha 20
Base Atk +16; CMB +26; CMD 37 (41 vs. trip)
Feats Flyby Attack, Hover, Improved Critical (bite), Improved Initiative, Iron Will, Multiattack, Weapon Focus (bite), Wingover
Skills Acrobatics +17, Bluff +24, Diplomacy +18, Fly +20, Intimidate +22, Knowledge (arcana, planes) +24, Perception +22, Sense Motive +22, Spellcraft +20, Stealth +12, Survival +14, Use Magic Device +16
Languages Abyssal, Aklo, Celestial, Draconic, Ignan, Infernal
SQ agile, no breath, starflight


Agile (Ex)

Void dragons have good aerial maneuverability regardless of their age or size.

Alien Presence (Su)

A void dragon’s alien presence causes an opponent that fails its save to be overcome with dizziness, becoming sickened (or nauseated if the target has 4 or fewer Hit Dice) for 5d6 rounds.

Obliterate (Su)

A young or older void dragon’s bite deals an additional 2d6 points of negative energy damage. A creature reduced to 0 or fewer hit points by this attack must succeed at a Fortitude save or be immediately slain and reduced to ashes (as the disintegrate spell). The save DC is Constitution-based.

Suffocating Breath (Su)

Instead of dealing cold damage, a very young or older void dragon can breathe a cone-shaped suffocation effect. An air-dependent creature that fails its Fortitude save suffocates for a number of rounds equal to the dragon’s age category. The save DC is Constitution-based.

Void Gaze (Su)

A creature within 30 feet of an adult or older void dragon must succeed at a Will save or become confused for 1d6 rounds. This gaze attack is a mind-affecting effect. The save DC is Charisma-based.


Environment vacuum
Organization solitary
Treasure triple

Void dragons have been tainted by long exposure to the terrible alien entities that dwell in deep space. Though some continue to struggle against the inevitable tide of annihilation, many have embraced the encroaching void and exist only to feed and destroy.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 4 © 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.

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