Spinning Orb

Spinning Orb CR 1/2

XP 200
N Tiny construct
Init +2; Senses blindsight 60 ft., darkvision 60 ft., low-light vision; Perception +2

Defenses

AC 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size)
hp 6 (1d10)
Fort +0, Ref +2, Will +2
Defensive Abilities electric discharge; Immune construct traits, electricity

Offense

Speed 0 ft.
Space 2½ ft.; Reach 0 ft.
Special Attacks death burst

Statistics

Str 2, Dex 15, Con —, Int —, Wis 14, Cha 3
Base Atk +1; CMB +1; CMD 7 (can’t be tripped)
SQ spark of life

Special Abilities

Death Burst (DC 12) (Ex)

The Spinning Orb explodes when it drops to 0 hit points. Each creature within 30 feet of it must make a Reflex saving throw, taking 2d6 electricity damage on a failure or half as much on a success.

Electric Discharge (DC 12) (Ex)

When the spinning orb is hit by an attack, it sends a retributive lightning bolt at its attacker. The target must make a Reflex saving throw, taking 2d6 electricity damage on a failure or half as much on a success.

Spark of Life (1/1d4 rounds) (Su)

The spinning orb fires a bolt of lightning at two sarcophagi. When the lightning strikes, one of the candied golems inside each sarcophagus animates. The golems slide open their tombs and lumber out to attack.

Section 15: Copyright Notice

Orcus on 34th Level © 2020, Frog God Games; Author: Jon Hook; Pathfinder Conversion: Michael “Mars” Russell.

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