Haunted Chain

A long metal chain hangs from the ceiling with a bucket attached. It is harmless until the spirits haunting the area are angered.

Haunted Chain CR 7

XP 3,200
N Colossal construct
Init -2; Senses darkvision 60 ft., low-light vision; Perception -5


AC 20, touch 0, flat-footed 20 ( -2 Dex, +20 natural, -8 size)
hp 151 (13d10+80)
Fort +4, Ref +2, Will -1
Defensive Abilities hardness 10; Immune construct traits


Speed 0 ft.
Melee 2 slams +21 (1d6+16 plus Grab)
Space 5 ft.; Reach 60 ft.
Special Attacks constrict (1d6+16)


The haunted chain lifts anyone it constricts to the top of the shaft and on the next round drops him after attempting (and possibly succeeding) on a second round of constriction damage. The haunted chain continues its attacks for 5 rounds or until destroyed.


Str 42, Dex 6, Con -, Int -, Wis 1, Cha 1
Base Atk +13; CMB +37(+41 on grapple); CMD 45
SQ haunted


Haunted (Ex)

The chain is haunted, and as such is can be affected by a cleric‘s energy channeling or undead turning abilities as if it were undead.


Environment indoor
Organization solitary
Treasure incidental

The spirits haunting the small space manifest by animating the chain hanging from the ceiling here. The chain twists like an immense snake as it animates, coiling over and across itself and swinging the bucket attached to its end with deadly effect. The animated chain persists for 5 rounds, and then returns to normal. It is attached to the ceiling and cannot move. These are normally found in stairwells or other confined areas.

Section 15: Copyright Notice

Pathfinder 6: Spires of Xin-Shalast. Copyright 2008, Paizo Publishing LLC. Author: Greg A. Vaughan

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