Golem, Rope (3pp)

This construct is a tangled mess of knotted and bundled ropes in roughly humanoid form.

Rope Golem CR 5

XP 1,600
N Medium construct
Init +0; Senses darkvision 60 ft., low-light vision; Perception +0

DEFENSE

AC 17, touch 10, flat-footed 17 (+7 natural)
hp 53 (6d10+20)
Fort +2; Ref +2; Will +2
DR 5/adamantine and slashing; Immune construct traits, magic
Weaknesses vulnerability to fire

OFFENSE

Speed 30 ft.
Melee 2 slams +9 (2d6+3 plus grab)
Special Attacks strangulation (1d8+3)

STATISTICS

Str 17, Dex 10, Con —, Int —, Wis 11, Cha 1
Base Atk +6; CMB +9 (+13 grapple); CMD 19

SPECIAL ABILITIES

Strangulation (Ex)

A rope golem deals 1d8+3 points of damage with a successful grapple check. Because the rope golem seizes the opponent by the neck, a strangled foe cannot speak or cast spells with verbal components.

Immunity to Magic (Ex)

A rope golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

A disintegrate spell affects it normally. A rope trick or animate rope spell deals 1d6 points of damage to the rope golem per three levels of the spell caster (e.g., a 6th-level sorcerer deals 2d6 points of damage to a rope golem if it casts rope trick or animate rope). A mending spell heals the rope golem of 2d6 points of damage. Fire-based effects and spells affect it as described in its fire vulnerability above.

ECOLOGY

Environment any
Organization solitary
Treasure none

Rope golems are constructed from many intertwined and knotted ropes and often serve as guardians to lesser nobles, wizards, clerics, and the like, protecting a treasure hoard or some ancient knowledge best kept hidden.

The typical rope golem stands 7 feet tall but weighs only about 100 pounds or so. Its long, gangly arms end in noose-like hands. A rope golem can expand its shape to fill a 10-foot area or contract its form to fill a space less than 2 1/2 feet square. Until it is activated, a rope golem appears to be nothing more than a pile of normal ropes. Rope golems cannot communicate.

Rope golems attack by rolling their ropey appendages into “fists” and pummeling a foe. If a rope golem hits, it attempts to slip its noose-like hands over its opponent’s head and around its neck. If successful, a rope golem often maintains the hold until it is destroyed or its opponent is dead.

Rope Golem Construction

A rope golem’s body is spun and tied from 200 pounds of rope. Special bindings and powders worth 200 gp are used in the process.

CL 8th; Price 14,200

CONSTRUCTION REQUIREMENTS

Feats Craft Construct; Spells animate rope, geas/quest, rope trick; Special creator must be caster level 8th ; Skill Check(s) Craft (ropemaking) DC 13; Cost 7,200

Section 15: Copyright Notice

Rope Golem from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

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