Pumpkin Golem CR 8
A twisted mass of vines and pumpkin gourds formed into a mockery of a humanoid form, this golem moves with unnerving grace and agility.
Speed 30 ft.
Melee slam +12 (2d6+4) or scythe +12 (2d4+3, Crit x4)
Before Combat When acting as a guardian, the pumpkin golem keeps to the ground, looking like nothing more than a small pumpkin patch.
Immunity to Magic (Ex)
A pumpkin golem is immune to any spell or spell-like ability that allows spell resistance, with the exception of spells and spell-like abilities that have the fire descriptor, which affect it normally. In addition, certain spells and effects function differently against the creature as noted below.
- Warp wood or wood shape slows a pumpkin golem (as the slow spell) for 1d6 rounds (no save).
- A plant growth spell heals the pumpkin golem for 1d6 points per caster level.
Fear Aura (Sp)
A pumpkin golem may activate its fear aura three times per day. This aura manifests itself visually as an arcane flame erupting from within the golem’s “head”, shining a sickly, flickering light from its eyes and mouth. The flame is a prestidigitation effect and causes no damage; in all other regards this acts as a fear (DC 17) spell.
Organization solitary or gang (2-4)
A pumpkin golem is crafted from pumpkin gourds and the vines upon which they grow, assembled into a roughly humanoid body with articulated limbs. A favored golem amongst the arcane community lower on the financial scale for the ease of securing the raw material at an easy cost, the pumpkin golem is typically crafted within the patch that its raw components grew.
A pumpkin golem stands 7-1/2 feet tall and weighs on average between 300 to 400 pounds.
The pieces of a pumpkin golem are assembled from vines harvested fresh from a pumpkin patch, with their gourds still attached. The gourds are woven throughout the vines, with one each for the torso and head of the golem. The components are dusted with a mix of rare powders and herbs worth at least 500 gp.
Aventyr Bestiary © 2017 AAW GAMES LLC Authors Mike Myler, Jonathan G. Nelson Developers, Michael Allen, Curtis Baum, Wolfgang Baur, Brian Berg, Adam Daigle, Jeffrey Gomez, Joshua Gullion, Jacob Kellogg, Jared Jeanquart, Juan Lucha, Justin Andrew Mason, Jonathan McAnulty, Michael McCarthy, Raven Mimura, Brian Wiborg Monster, Will Myers, Mike Myler, Jason Nelson, Jonathan G. Nelson, Owen K.C. Stephens, Colin Stricklin, Cory Vickruck, Stephen Yeardley Jonathan G. Nelson