Golem, Ooze (3pp)

The ten-foot tall column slides towards you. Its body swirls with changing colors and two pseudo pods wave menacingly in the air.

Ooze Golem CR 8

XP 4,800
N Large construct
Init -2; Senses darkvision 60 ft., low-light vision; Perception +0


AC 20, touch 7, flat-footed 20 (-2 Dex, +13 natural, –1 size)
hp 85 (10d10+30); fast healing 5
Fort +3; Ref +1; Will +3
Defensive Abilities amorphous; DR 10/bludgeoning; Immune construct traits, ooze traits


Speed 20 ft.
Melee 2 slams +15 (2d8+6 plus 1d6 acid)
Space 10 ft.; Reach 10 ft.
Special Attacks acid (1d6), death throes


Str 22, Dex 6, Con —, Int —, Wis 11, Cha 1
Base Atk +10; CMB +17; CMD 25


Acid (Ex)

An ooze golem’s body secretes a deadly acid that damages only flesh. Any melee hit deals acid damage. Creatures attacking an ooze golem unarmed or with natural attacks take acid damage as though hit by the ooze golem’s slam attack.

Amorphous (Ex)

An ooze golem’s body is malleable and shapeless. It can move through an area as small as one-quarter its space without squeezing or one-eight its space when squeezing.

Death Throes (Ex)

When an ooze golem is reduced to 0 or less hit points its body collapses into a bubbling pool of acidic slime that covers a 10-foot square area. Creatures touching this acidic pool take 2d6 points of acid damage (no save) for 1d3 rounds. The acid pool remains for 10 rounds (1 minute) before dispersing.

Fast Healing (Ex)

An ooze golem heals 5 points of damage each round so long as it has at least 1 hit point.


Environment any
Organization solitary or crew (2–5)
Treasure none

Believed to be the creation of Masters of the Ooze (high-ranking priests and followers of The Faceless Lord), ooze golems appear as swirling conglomerations of oozes of columnar or humanoid shape. Their bubbling, shifting form stinks of dead animal matter and sulfur.

Ooze golems are often employed or summoned by evil spellcasters and given the task of guarding or protecting an area of great importance. They are sometimes found in the company of normal oozes. These golems are quite prevalent in temples dedicated to The Faceless Lord.

Ooze golems are 10-foot tall amorphous creatures of swirling colors: gray, black, dull red, pale green, and brown. They can alter their shape so as to appear roughly humanoid, but their natural form resembles a column or pillar. Two large pseudopods extend from the central trunk and function as arms. No facial features are discernible in either form. In humanoid form, an ooze golem’s lower torso ends in two powerful legs and almost-human feet. This creature can flatten its body and squeeze through cracks and openings up to 2-inches in size.

An ooze golem attacks by pummeling its opponents with its fists. It employs rudimentary tactics in battle and always fights until destroyed. An ooze golem often grabs a foe and hangs on; dealing acid damage each round the hold is maintained.

Ooze Golem Construction

An ooze golem’s body is constructed from pieces of destroyed or slain oozes. Magical bindings are used to hold the pieces together. These materials cost 900 gp.

CL 10th; Price 28,900 gp


Feats Craft Construct; Spells animate dead geas/quest, limited wish; Special creator must be caster level 10th; Skill Check(s) Craft (sculptures) DC 15; Cost 14,900 gp

Section 15: Copyright Notice

Ooze Golem from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

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